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Comment History
Gankeien
Gankeien - - 13 comments @ AO 3.4.4 for CoC 1.3.20 (Archived)

I found the solution , it seems Author putting the wrong name for the NV effect file .ppe

in AO the file name nightvision_g1.ppe
but
it supposed to named without alphabet "g"
nightvision_1.ppe

I tried rename it and work like miracle

Good karma+1 vote
Gankeien
Gankeien - - 13 comments @ Full outfitts upgrade AO / STCoP / OWR

I think I found the problem that causing this, I noticed the author of the AO giving a wrong name for the nightvision screening effect.

WARNING(this method work for me at least)

example
I was puzzled why the mod Better nightvisions for COC from TGP96 aren't working anymore since AO v3.4.4 and I go check the files name between AO v3.4.4 and Better nightvisions for COC and I notice different is
the files named in TGP96's mod are nightvision_3 .ppe
but in AO it named nightvision_g3 .ppe
so I remove the alphabet "g" and WORK charming

go to wherever you install the CoC and then
"\gamedata\anims" open anims folder find nightvision_g1/g2/g3 .ppe

rename them by just remove the alphabet "g"

if not working then I suggest you to try use this mod
Just remember rename them without the alphabet "g" behind the number.

Moddb.com

Good karma+1 vote
Gankeien
Gankeien - - 13 comments @ AO 3.4.4 for CoC 1.3.20 (Archived)

Did anyone having the similar problem?

Imgur.com

I got my helmet fully upgraded but the screen of the nightvision still look like 1st generation one?

Good karma+1 vote
Gankeien
Gankeien - - 13 comments @ AO 3.4.4 for CoC 1.3.20 (Archived)

Same problem here since installed AO v3.3.4

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Gankeien
Gankeien - - 13 comments @ Warfare 1.4.22 - v2 (updated 3/1/17)

Before my question please forgive my stupidy, ok now here's my question.

How to install your addon in correct sequence merging in with other addon such like

"More NPCs for CoC + AO3.2.2 v1.5.5" addon
and
"AO 3.2.2" or older version addon

I know this will sound stupid to you and you might have no obligated to telling me how to install them properly but this is where my problem is...

I merged "More NPCs for CoC + AO3.2.2 v1.5.5" and "AO 3.2.2" the CoC run fine without problem but after your addon was completed merging and the CoC crash before even reach the menu and weirdly there is no crash report were ever made(the logs doesn't record anything, its empty)

I tried install only your addon and that working damn fine before merging other addons(On top I mentioned) and start causing that problem.

Your addons + only original CoC = working fine

Your addons + "More NPCs for CoC + AO3.2.2 v1.5.5" = not reaching menu, crash without logs

Your addons + "AO 3.2.2" = not reaching menu, crash without logs

Good karma+1 vote
Gankeien
Gankeien - - 13 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I have a question.

how to change the menu music?

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Gankeien
Gankeien - - 13 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

so what should I do now anyway?

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Gankeien
Gankeien - - 13 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

For some reason I have to create a new folder and rename them to specific name so that to ensure I will never delete them accidentally. So this is my CoC file root, should look like this, the S T A L K E R Call Of Pripyat folder is a created by adding new folder and rename it.

Or did CoC confusing directly from the name "S T A L K E R Call Of Pripyat" ?

C:\Users\Asus\Desktop\S T A L K E R Call Of Pripyat\COCDD

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Gankeien
Gankeien - - 13 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

I'm afraid you wrong, I install CoC directly on desktop and my original STALKER CoP root is in separated disk drive so there will impossible to do any or even minor conflict.

Good karma+1 vote
Gankeien
Gankeien - - 13 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : <no expression>
[error]Arguments : LUA error: ...ll of pripyat\cocdd\gamedata\scripts
\itms_manager.script:148:
attempt to index field 'actor' (a nil value)

stack trace:

0023:0056717F xrCore.dll, xrDebug::fatal()
0023:05178978 xrGame.dll, CDialogHolder::IgnorePause()
0023:04F4EE72 xrGame.dll, CDialogHolder::UseIndicators()
0023:05174691 xrGame.dll, CDialogHolder::IgnorePause()
0023:04F6499C xrGame.dll, CDialogHolder::UseIndicators()

I get this error while I go to Limansk and crash in loading screen.

Good karma+1 vote
Gankeien
Gankeien - - 13 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

Game give me this error when I enter the Dead City right after the loading completed, I can hear the voice of the merc squad talking right before the game crash. (tried multiple times to reloading the save_game also same result)

Because I don't know which addons causing this provblem so I list all them down here.

Here are the addons I've installed

AO 3.2 for CoC (Official)

More_NPCs_for_Coc_AO3.1_v1.5.3.1
(only installed Coc 1.2.35+ AO3.2 and all the Options file include excepted Warfare 0.6.3)

All_the_Upgrades.1

Better_nightvisions

I am using CoC 1.2.35

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Gankeien
Gankeien - - 13 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

[error]Arguments :

LUA error: ...f pripyat\cocdd\gamedata\scripts
\xr_combat_ignore.script:184: attempt
to index field 'actor' (a nil value)

Good karma+1 vote
Gankeien
Gankeien - - 13 comments @ S.T.A.L.K.E.R.: Call of Chernobyl

FATAL ERROR

[error]Expression : fatal error
[error]Function : CScriptEngine::lua_error
[error]File : ..\xrServerEntities\script_engine.cpp
[error]Line : 193
[error]Description : <no expression>
[error]Arguments : *I reply this later due to the comment lengths*

stack trace:

0023:0056717F xrCore.dll, xrDebug::fatal()
0023:04F69F38 xrGame.dll, CDialogHolder::IgnorePause()
0023:04F44194 xrGame.dll, CDialogHolder::IgnorePause()
0023:04F69F64 xrGame.dll, CDialogHolder::IgnorePause()
0023:0505DF1A xrGame.dll, CDialogHolder::IgnorePause()

Good karma+1 vote