My nickname was mitcss. Contact-me in MODDB. On my free time I make Arts, texture for games and Mods. =-=-=-=-=- Art Portfolio for Comission: galecgoart.blogspot.com MY CREATED MODS moddb.com/mods /age-of-empires-1-qol-mod /age-of-empires-2-qol-mod /age-of-empires-3-qol-mod /rise-of-nations-qol-mod-thrones-and-patriots /age-of-empires-2-qol-mod-cd-fe-version /age-of-mythology-the-titans-qol-mod /age-of-mythology-ee-qol-mod /tiny-units-warcraft-iii MODS I Recommend Warcraft-iii-nirvana;upatch-hd;5thlegacy-aoe1-mod;edain-mod;black-mesa;

RSS Reviews
10

Age of Empires II: The Conquerors

Game review

One of the favorites

10

Age of Empires II: Definitive Edition

Game review

Noiceee

10

Warcraft rebirth

Mod review may contain spoilers

For those what to know this Mod it's like for everyone that doesn't chance to get new graphics as seen in the new Reforged Edition. In the version 6 of this mod it's very complete! Almost every unit, doodad and much of the terrains are modded with so much perfection. We still feel it's warcraft 3, the animations and art choices maintain the same, but with better graphics. It's near perffection really, congratulations!!!

The suggestions I have for the next updates:
Malfurion models with green hair and beard
Illidan and Illidan demon with new wow models skins
Better horse to Arthas Evil

And fix some bugs:
Fix Jaina Proudmore leg

Fix Arthas, Arthas evil and Kaelthas faces

(I tested with version 1.2.7c, since the 1.3.1 its badly lagged and bugged, but i know some units and terrain show properly in this last version)... So if you can fix for this version:

Fix Contruction animations of Naga buildings

With model graphics on medium will not work so well, it must be in High settings.

Some few units i found that are not updating to new graphics (mountain king, steam tank, Necropolis, garithos). In the editor they are, but in the game not.

2 Canopy trees, Icecrown and Ruins are bugged

Lordaeron Winter Grass it's totally bugged, (i reccommend delete Lordw_Grass.blp)

10

Age of Empires: 5thLegacy mod

Mod review

I liked so much, its better play than original.
I would just suggest do some things that doesn't change really too much the gameplay, as it was a new expansion:
*Reduce Villagers speed (with wheel), Increase Town center cost (wood and stone)

*You could do new graphics for same graphic units: Legion, Heavy Cavalry/Cataphract, Juggernaught, heavy catapult, heavy horse archer, marksman, heleopolis etc.
*I think mercenary its not a necessary unit, and can be misjudged as a cavalry.
*Add new terrains, trees?
*Gates?
*Add to this mod the Unique Wonders mod.

*Add some new units like:
Spearman/Pikeman (levy anti cavalry at academy)
Javelineer (anti archer at archery range)
Female villager
Elite Slinger(evolution)
Light Horseman (evolution)
Heavy Axeman (evolution)
Battering Ram

*And few unique units for some civs, like:
Companion Cavalry
Velite
Hastati
Scorpion
Cataphract Camel
Camel archer
Sacred Band
Immortal

*Substitute fantasy or innacurate civs with these:
Celts
Germani
Nordic
Huns
Nubian
Mayurian Indians
Indochina

*Gather Points? Villagers works as it builds near resource?
*Priest Heals automatically
*Barbarian Civ and Indochina new buildings set
*Add more heroes, female units and a "King" and "queen"
Some ideas, sprites you could pick on Age of empires 2 a mod: "Rome Returns"

9

Rome Returns

Mod review

A complete modification!

The graphics are everything done! All from Age of empires 1!!! It's a dream come true! It's a lot better to play!

Just a some suggestions:

the Ai it's ok ,just need to improve, the difficulty (some campaign maps are very easy, and others i'ts extremely difficult on the same level of difficulty)

Add Spearman to Tool age, and Pikeman to Bronze age (For some civs).
Add some more utility to Axeman.
Javelineer to Archery Range, Cavalry Lancer evolution of Scout and all in bronze age.
Add gates, Horse Javelin unit all in Iron age.
Add new graphics for Heavy horse archer, Heavy Catapult, Heleopolis, Juggernaut.
Add Germanic (Generic) Civilization.
The terrain can be as it is right now.
Put Snow on some campaings
Make a new snow pine forest tree.
Put animals from age of empires 2, and aligator can be placed on normal grounds.
Hannibal it's named wrong.

Thanks guys!
Review for V 1.3.1

10

Napoleonic Era

Mod review

Its 10! You team just need to complete the mod! Thanks

10

Majesty 2 Reloaded!

Mod review
10

World of Warcraft: The Frozen Throne

Mod review
10

RJ-RotWK

Mod review may contain spoilers

VERY GOOD, NICE WORK BEST MOD EVER MADE! I tested all! I have some advices...
In the first place, you orgnizers of the mod have a place we can add some aid (informations, bugs, help)???? You are dead?

so I think everything is very well doned! my opiniõns are:
-the elves and Men of the east, each one should have a unique faction. Not peaking one in the beggining (lose a bit time with the choice)
-You can add, or change the models and icons of some known appearence characters like Thranduil, Azog the Defiler, Gloin, (seen in the Hobbit movies, of course not exacly as the book, but to tag with the movie)
-you can add or change heroes to > Great Goblin (from hobbit
-And try too make the playability more simple, without wasting much time with descovering all the upgrades i have to do to get units and techs, simplify with balance. (much things doesn't mean better, example, too much troops with the elves and menoftheeast, too much buildings for arnor too.
-I don't know if rohan have ents in front of their city!

reporting some bugs:
-AI it's not ok, you know.
-Some units voices don't match with their classes.
-Icons missing
-Arnor Trebuchet men can have a new texture.
-There is a nazgul without voice (I don't know the others)
-Some towers don't have door.

I can help, please call me maybe.

10

Age of Mythology gold supplements patch final

Mod review

OMG, congratulations, best mod of AOM ever!! and doesn't change the gameplay, only increase the graphics!