Just some random person who likes videogames (i mean, this is my moddb profile page why wouldn't I?), food, good dark stories, jupiter and is writing this right now, except not at the time you are reading this or me which is not now but still now because im here in the present writing this now but by the time somebody reads it is the past but present is past but also future and past at the same time so in theory is also 1984 and the world is controlled by totalitarian geese with laser beams and arms becaus- wait what? What the fuck was I writing?

Comment History
FuSioN_408
FuSioN_408 - - 13 comments @ Portal: Epic Edition

this is very an epic gamer mod, i recumend tish to my fellow gemars at 44.77865131537327, 20.41870031542683

Good karma+2 votes
FuSioN_408
FuSioN_408 - - 13 comments @ Nuclear

Im not sure, sorry, however the maps present right now are simple and were made with the default doom map format, so probably.

Good karma+1 vote
FuSioN_408
FuSioN_408 - - 13 comments @ Nuclear

Yeah, unfortunately the levels present are a bit claustrophobic, which is something I've taken count of when designing the latest ones.
Im focused on finishing Episode 1 for now so that will probably come as a later update, as for the Chaingun and Plasma gun sprites could you tell me what is that bothers you?
If its how they are bigger than in the original Doom then its because their position is higher, letting some unseen detail shine more.

Good karma+1 vote
FuSioN_408
FuSioN_408 - - 13 comments @ New Demon Test

im not sure if adding this one, does it fit in the game?
i have some ideas but im not sure...

Good karma+1 vote
FuSioN_408
FuSioN_408 - - 13 comments @ Field of View Switcher 1.7

Does this work for SoC as well? I've tried to install this for ii and everytime I do the game tells me that a file is missing...

Good karma0 votes
FuSioN_408
FuSioN_408 - - 13 comments @ Gameplay Rebalance AI+

THIS IS AMAZING, this rebalance has somehow made route kanal and water hazard fun to play again! And the jumping makes for good combat variations, its weird how a single small thing can change so much in a better way.

Good karma+2 votes
FuSioN_408
FuSioN_408 - - 13 comments @ April 2021 Progress Recap

the joke is that there is no joke...

Good karma+3 votes
FuSioN_408
FuSioN_408 - - 13 comments @ Nuclear

Could you specify more please

Good karma+2 votes
FuSioN_408
FuSioN_408 - - 13 comments @ Dark Interval 1.2 (Standalone)

I love it but recently when I was at the intro section with headcrabs in the borealis i saw that the hook prop changes shadows i different enviroments first it was a chair, then some sort of tank and finally a hook.

Good karma+1 vote
FuSioN_408
FuSioN_408 - - 13 comments @ Nuclear

Please write any thing you didn't like so next time I make an update your experience will be better.

Good karma+2 votes
FuSioN_408
FuSioN_408 - - 13 comments @ Black Mesa: Classic

Can you at least upload what you did until the closing

Good karma+1 vote
FuSioN_408
FuSioN_408 - - 13 comments @ Raising the Bar: Redux V3.2 Animation Updates

i got to say this animations look awesom and are really well done but...is it worth having that many weapons from the beta wich i know it had but in the more action sequences many of them will be overshadowed by others like in why use the mp5 when there is the mp7, and why use the mp7 when there is an ak47, and WHY USE THE AK47 WHEN THERE IS THE OCIW

Good karma+1 vote
FuSioN_408
FuSioN_408 - - 13 comments @ Dark Interval 1.2 (Standalone)

this is a really good mod that i think every half life fan should play, and even tho its just a small part of the story it really expands on it and makes it all feel perfect, all the detail and models are amazing also the fact that you can find the skyscraper in the skybox is fantastic. this is the beta recreation mod in wich i have the most faith on. However i think that the audio of the vortigaunt voice sounds kinda bad, the voice impression is really good actually its just the audio that doesnt sound that clear like the voice audio of barney.

Good karma+1 vote