Thank you! I cannot wait to see the new ships, eventually.
Thank you! I cannot wait to see the new ships, eventually.
You might need a better PC/laptop. A proper gaming setup.
Tell them to abolish the death penalty.
Any official and legal version, from Steam, should work. I do not know about versions of NTW from official, legal discs.
Crazy. Does it enhance graphics, because it appears it does. Dang, cuh.
I think there already is a Spanish translation. I remember someone working on it. Look in the Forum tab up top.
Would go hard. We need Pancho Villa.
Make a spectacular show of the enemy losing a fifth of their army.
The WWII mod for Rome: Total War already invalidates that idea. Those planes are very... goofy in that mod.
1588 must have succeeded at least a little bit. "'is Armader an' all vat."
Oi, mate, was the building browser bug fixed? I remember in 6.0, I would click on the building broswer for a particular region, look through the building chains, and they did not display properly. Thank you for your great effort, all members of the team!
Goes hard. Keep up the swell work, habibis.
I agree. And the men with shotguns should have knives, because it is impossible to thrust a shot gun into someone. Or they could use them as clubs, like the skirmishers in vanilla.
Nice collars and bowties. But there should be more variation in terms of collars, because there sure were a lot of detachable collar variants back then. Maybe there can be random torso or whatever skins to match this?
Nice that they look like the naval infantry (obviously they are).
I have noticed for a while now, that the Russian Empire can recruit Conventional Warfare Era units still even in the Mobile Warfare Era. Will this be fixed in 6.1? For example, Russia still recruits old infantry and old Leibgarde late in the war. I am referring to the A.I., mostly.
Also, will the new unit cards and info cards for artillery and such be finished in 6.1?
There is this problem, late in the campaign, that I always have. In the recuitment selection, there are so many units, that I cannot recruit Mounted Infantry, due to the fact that they are put to the extreme right, beyond the grayed-out infantry units (units that can no longer be recruited, either because they are unique or there is a limit put on them). Because the Mounted Infantry are so far over, the cursor cannot select them, therefore, I cannot recruit them. I can along recuit them, then, in a few places.
Will this problem be fixed in 6.1? Like, will the grayed-out units go to the very edge, and not be still in the middle?
50-100 meters? That would wipe out most units in one hit...
It is good to see that Dialectics requirement removed. Also, when I played as Germany, and it came time for the revolution, no rebels popped up in the Grand Duchy of Baden and the Kingdom of Württemberg. I also thought Austria was a little too poor, but I see that all CP incomes have been increased, though I do not believe Germany needed that increase, to be honest. It is also refreshing to no longer see ETW mofos on ships. On my hood I expect 6.1 to be very swell.
Based. No more ETW officers!
Amazing! No more ETW sailors!
Definitely look much better than a crippled, mastless shiny ship. They looked like a whole quarter or dime before.
FFerdinand1914
joined
I am desperately attempting to prevent Pol Pot from conquering Iceland, but I am so far, failing. It would be a shame, believe me, if Iceland were to fall into the hands of that slimy bloke Pol Pot. Very unfortunate. And the Icelandic Army is of no help, neither is the rest of their pathetic military. I have foreseen that I will have an epic sword duel with Pol Pot. Who is the victor? I do not know.