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Comment History
facc007
facc007 - - 10 comments @ D.J.E Mod Release

Is this compatible with the genesis expansion project?

Good karma+1 vote
facc007
facc007 - - 10 comments @ Star Wars: Warlords

Thanks for the download

Good karma+1 vote
facc007
facc007 - - 10 comments @ Classic - Stargate Space Conflict

yeay downloading

Good karma+1 vote
facc007
facc007 - - 10 comments @ Classic - Stargate Space Conflict

FFS.... a few days....

Good karma+1 vote
facc007
facc007 - - 10 comments @ Sins of the Prophets

What versions will this work for trinity, entrenchment, diplomacy? Will it include small mods,

Inbuilt Mini-Mods:
Sound Effect Replacement MOD:
Enchanced and/or replaced sound effects and replaced Battle music, it mostly consists of the remastered versions of the Haegemonia: The Solon Heritage OST, Band Of Brothers OST and the menu music is from E.S. Posthumus.

Sins Plus by Uzii:
This mod adds 11 new Planets and 66 new Planetary Bonuses, as well as Ship Graveyards. Custom research is also included for some of the new planets, and there is now the option to colonise Gas Giants, once you have acquired the technology.

Bailknight's Graphic Mod:
Improved Lighting and particle effects from Bailknight.

Volumetric Explosions & Damage Effects by ManSh00ter:
Much improved ship explosions & damage effects thanks to Mansh00ter.

Sins Sounds Enhancement MOD by Gurkoz:
Improved sounds ehancement created by Gurkoz.

Planetary Abilities concepts by -UE_Carbon:
Planetary Abilities thought of by -UE_Carbon.

Celestial Bodies by TohKlidan:
New Planets, Nebulae, Bonuses, and variants designed & created by TohKlidan.

Multiple Stars Graphics Mod by Boshimi336:
Removes the spiral galaxy animation which appears when zoomed out on a multiple star maps by Boshimi336.

Good karma+1 vote
facc007
facc007 - - 10 comments @ Destructive Forces V1.3 (OLD)

Is this mod dead now? Any new news? Can I play Baikonour Island II (SW)with this mod?

Good karma0 votes
facc007
facc007 - - 10 comments @ C&C: ShockWave

ShockWave will include 3 new Generals in version 0.95, over 100 new units, tons of new structures, upgrades and maps, a fully working navy, and many other gameplay tweaks. ShockWave also provides completely custom made sound effects and music, new in-game weapon effects and visuals, bug fixes, and an improved battlefield overview with a higher viewpoint.

Where is the fully working navy cant find it on any USA characters

Good karma0 votes
facc007
facc007 - - 10 comments @ C&C: ShockWave

Nice peak at the enforcer tanks, however I think you should only be able to move where you can see so it would force a recon of some sort before you jump over.

Good karma+1 vote
facc007
facc007 - - 10 comments @ C&C: ShockWave

Great Mod however one request a officer in each faction with an ability to call an air strike.

Good karma+1 vote