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EspionGerbil
EspionGerbil @ TemplarGFX's ACM Overhaul

This typo is in the DefaultEngine.ini, in your Steam\steamapps\common\Aliens Colonial Marines\PecanGame\Config\ directory... At least, that's where I found it.

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EspionGerbil
EspionGerbil @ Jedi Academy: Enhanced v1

I managed to fix it. I did need to reinstall Visual C++ but I needed the x86 version, rather than the 64bit version. The game is now loading up. Hopefully it'll all work when I get into it.

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EspionGerbil
EspionGerbil @ Jedi Academy: Enhanced v1

Hi. After copying the files into the GameData directory (running Windows 10), I try to run the game with the ja_enhanced.x86.exe but get two errors:

The code execution cannot proceed because MSVCP100.dll was not found. Reinstalling the program may fix this problem.

and

The code execution cannot proceed because MSVCR100.dll was not found. Reinstalling the program may fix this problem.

I googled those DLLs and it said something about MS Visual C++ 2010 needing to be reinstalled. I tried that and got nothing changed, so I thought I'd check here to see if this was a known issue?

Thanks for any help you can offer!

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EspionGerbil
EspionGerbil @ Installing SerenityJediEngine

Hi, I don't have an assets3.pk3 in my Outcast gamedata, but I do have an assets5.pk3. Am I supposed to copy this one over as well?

Thanks.

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EspionGerbil
EspionGerbil @ SerenityJediEngine 2.0

Is Luke appearing as a Storm Trooper for anyone else?

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