Now I'm getting a different error, I'm using GZDoom 2.2.0 now as you recommended:
OS: Windows NT (NT 10.0) Build 17134
M_LoadDefaults: Load system defaults.
Using program directory for storage
W_Init: Init WADfiles.
adding C:/Users/mrbon/Desktop/Doom+/Doom 64 Retribution/gzdoom.pk3, 620 lumps
adding DOOM2.WAD, 2956 lumps
adding C:/Users/mrbon/Desktop/Doom+/Doom 64 Retribution/D64RTR[v1.4a].WAD, 3393 lumps
I_Init: Setting up machine state.
CPU speed: 4200 MHz
CPU Vendor ID: GenuineIntel
Name: Intel(R) Core(TM) i7-7700K CPU @ 4.20GHz
Family 6, Model 158, Stepping 9
Features: MMX SSE SSE2 SSE3 SSSE3 SSE4.1 SSE4.2
I_InitSound: Initializing FMOD
FMOD Sound System, copyright © Firelight Technologies Pty, Ltd., 1994-2009.
Loaded FMOD version 4.44.61
V_Init: allocate screen.
S_Init: Setting up sound.
ST_Init: Init startup screen.
Checking cmd-line parameters...
S_InitData: Load sound definitions.
G_ParseMapInfo: Load map definitions.
Texman.Init: Init texture manager.
ParseTeamInfo: Load team definitions.
LoadActors: Load actor definitions.
DECORATE parsing took 26.21 ms
R_Init: Init Doom refresh subsystem.
DecalLibrary: Load decals.
M_Init: Init menus.
Execution could not continue.
Script error, "D64RTR[v1.4a].WAD:MENUDEF" line 25:
Unknown keyword 'AddOptionMenu'
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