i reread the battle of reach and forgot how many archers the Pillar of Autumn can actually fire.. it was ridiculous. which reminds me.. are you going to use the 1, 2 punch keys used with the PoA?
i reread the battle of reach and forgot how many archers the Pillar of Autumn can actually fire.. it was ridiculous. which reminds me.. are you going to use the 1, 2 punch keys used with the PoA?
the forums always seem dead when it's been a while sense updates lol
is it possible for you guys to ever go off of the deep end and make the archers launch realistic numbers? IE: 500 LMAO. i think it'd cause a lot of lag in most PCs though.. :(
Leviathan-Class Dreadnought
Furry-Class Dreadnought
Revan-Class Dreadnought
Apocalypse-Class Dreadnought
Oh, and that is one sexy ship.
the Cruisers could certainly try! might not kill it but I'm sure they'd at least take down the shields :P
i can't recall if you guys already said this, and correct me if i'm wrong, but didn't ONI reverse engineer pulse laser technology and place it on some of their Prowlers, did you guys add those?
my OCD is showing.. the grey texture you guys have for the interface looks a tad...... bleh... i like the outline of it though and the design.
how much damage did the MAC actually do to... and who won?
the death clone model needs a nicer looking texture, but it looks amazing aside the textures, the covie ship looks amazing though.
3DS max is awesome! <3 it, also, *cries* it's sooooooo pretty...
would it be mean of me to make a pitiful fleet of covies just to enjoy watching them die, for what those a-holes did to Reach?
are you guys going to re-texture the halcyon? it looks a little bleh compared to the destroyer
looks almost... too smooth, maybe the texture will make it look less smooth
is there a prowler there or something? what is the thing with the cloak special ability?
Couldn't you guys make different GC maps for different time periods?
eh, thought is like work...stupid mistake due to similarities? lol they both look damn similar
that they're going to or it's in-progress and they're being secretive about it XD
Little of both.. lol you can always turn the brightness up in-game
1. there should definitional be NOVA bombs...
-maybe a VERY expensive upgrade, like the Death Star, and only the admiral's ship could use it, like Cole or Hood. Whichever you guys are going to use it's be kick ***.... Who agrees?! lol
2. the nukes aren't going to be as more or less useless as they are in the books against shielded ships are they?
thats understandable the halycon in its icon is a tad tad tad too dark. you guys are amazing
i know they're not bastards, they're damn near god, but the quote fit.... oh jese they're becoming like ONI!
streak should be about half as long as it is now with the rest being a low pixel count smoke or something, plus it shouldn't be as thick it's a smallish missile
i believe it did, Keys commanded it right? lol haven't read Protocol in a while so i might be mistaken
Crashes upon start up, immediate stopped working window. Normal game runs just fine, my other mod runs just fine, updated it to the newest version. Running Windows 7 Home Premium X64 with 3GB DDR3 RAM
that reminds me, you should make the ship they used in The Package in Halo Legends, it looks cooler than this does in my opinion, I know that Legends isn't exactly 100% cannon but it still looks amazing. maybe have both? each a different class of Prowler
and the constructors lol can't forget the little guys
yeah.. he's right i think it was Hasley, it's an over sized frigate, with 2 macs, and much thicker armor, oh, and no fighters.
edit: well aside the Halycon and Marathon and the others that clearly have detail
the icons should have a tad more detail to them instead they kind of look like black versions of the ships, aside that amazing :D
does that mean you're going to make it tougher to kill...? XD
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