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Comment History  (0 - 30 of 34)
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Great mod, I had few problems for about 40 days into a campaign and moving the wse fold as directed seemed to lessen those. However now I am getting freezes that require me to power down my PC. I can see this error by alt tabbing but cannot do anything else:

RGL error: Error on creating shaders out of video memory. Do I need to change my video settings? That seems obvious to me but I am not a tech guy and am probably wrong. Thanks.

editing to add: I was wrong, unchecked shaders in video settings and error is less frequent but still occurs.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

You are welcome. BTW can you tell me if problems talking to prisoners in Orc jails like Black Crag is an old issue? I cannot talk to the prisoner I need to rescue and thus stall there. It seems likely to be an old issue so I hesitate to report it.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

The villages you take do not change troops instantly but after a time you will get recruits of your race. For example in my LM campaign I am able to recruit LM troops in former Skaven villages even though the villagers themselves still show up as rat when somebody is looting it.

Good karma+2 votes
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

I think it is camping and then take an action.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Thanks.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

About the barracks and War Academy. Once they are built how long before troops appear in the garrison? Thanks.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Ok thanks.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

The problem is that on this map my troops both have a long way to go and seem to have path finding issues. How would you recommend taking a Skaven fortress? I have a lot of mercenary archers available as in about 40 Amazons, 7 Bretonians and 5 dwarf Long Drong Slayers. Should I siege them out?

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Question do the AI units run out of ammo? In my LM campaign I left my ruler after getting denied a castle I took form Nippon so left to attack the Skaven because duh they are Skaven.

I took one town but another one has this large hill and then long open field between my army and the ladders. So I wonder if I just hang out at long range will the rats run out of ammo eventually? Thanks.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Ok thanks.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Is it possible to recruit Kroxigors? They are not on the army tree but I see AI LM with them and turn green with envy. Also where do these Gorol come from?

Good karma+2 votes
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Ok thanks.

Good karma+2 votes
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

The problem is that I see the pre battle planner on YT but not on my game.

Here you see someone who like myself does not have the option

at 32 seconds in

here someone does and is how I found out about it

at 9:57

do I need a certain skill at a certain level or something?

thanks

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

On YT videos I see where players can plan the battle and give orders to their troops before it starts. But I cannot figure out how to do that. Can someone help me?

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Yes, I eventually discovered that the very top option was what was required. I felt very dumb then.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Ok I got the game just to play this and like it a lot. However I have a problem. I got a collect taxes mission but when I go into the town I find no option to collect said taxes. I also walks around the streets and found no one to talk taxes to. What am I missing? Thanks

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Thanks!

Good karma0 votes
earlofb777
earlofb777 - - 34 comments @ Warsword Conquest

Ok I got a demo of M&B Warband just to try this out after seeing a YT let's play.Now I read in the regular game the best way to make money is to invest with the mayor of a city. Can you do that in this mod? Thanks.

Good karma0 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

Ok I have determined that to launch kingdoms from Steam now you have to go into your games library and right click ME2TW to bring up the campaigns. However this mod runs off the batch file and that brings up ME2TW when I try it.

So my question is if I renamed BOTET to one of the Kingdoms campaigns like I have with TATW will there be a problem?

Good karma0 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

And I am telling you that is how the game works.

Good karma+3 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

That is a feature of the base game. The missile troops not engaged can fire.

Good karma+3 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

That sounds really boring. I would like to know how many player built 20 forts over the course of a year of real time playing multiple ME2TW campaigns. I only started in 2013 to play TATW but I have yet to build 20 forts in total.

Good karma+2 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

I just loaded a save moved everything but Skinks out of a city(2 cohort, 1 Chameleon and 1 archer) and the Skinks still had no free upkeep.

Good karma+2 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

As regards the fort thing, why would anyone do that? If I have 80 expensive units I don't want them sitting on their butts, I want them out in the field fighting. This is a bizarre idea to me.

Good karma+2 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

Is the lack of free upkeep for Skinks being fixed? it has been broken since 1.0 and it forces very anti lore heavy Skink armies while the Saurus do 90% of the garrison duty.

Good karma+2 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

if you want to get really lore friendly the LM should not have to pay for troops or buildings.Since they do have to pay they should not get screwed by not having merchants, to quote a popular US saying, "Come on man!"

Good karma+2 votes
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

Nobody trades with the Skaven either and they have merchants. It is a game mechanic thing. Like how skeletons don't need money but require upkeep therefore the undead players must have money for that.

Good karma+1 vote
earlofb777
earlofb777 - - 34 comments @ Call of Warhammer: Beginning of The End Times

Will the Skinks get free upkeep in the hotfix? I cannot say they are the only low level units that don't get it but among the factions I have played, Dwarves, Empire, Kislev & LM the LM are the only one who don't get free upkeep for their basic units. It forces you to garrison your cities with mostly Saurus and put a lot of Skinks in the field which is backwards. Also what about LM merchants?

Good karma+1 vote