I made a scene as a benchmark, no specific game.
I made a scene as a benchmark, no specific game.
I think only people who create something themselves can understand this, since I had many people telling me things like "oh you are so negative, thats because..." and so on, since they cannot believe how people really react and to some degree they cannot know when they never tried to create anything.
I usually use combinations, in most cases small, medium and large grasses and the larger ones then form clumps and the small ones are more evenly distributed and of course each type uses a different seed, so they do not overlap.
Well it is done now, I put a bit more trees in the front and a bit less in the back.
I'm not sure about the vegetation style yet, currently it looks very mediterran like, so this is just a test with a few random trees.
The secret is lots of erosion, you can see that better in the next image, it also has improved texture with lightmaps.
The ones starting with CF_ the first letters of the filename show who made them, was my idea to mark them that way.
It is an open source game, so everything you see there is freely available. I'm just quite a bit behind with releasing the cleaned up source files as well.
It is made from this picture Duion.com
He looks a "little" bit gay if you ask me.
In a modern engine plus modern hardware and such a scene you get more like 600 FPS now, just to give some kind of benchmark.
30 fps on this crappy scene is truly amazing for modern times.
Some of the vegetation already exist in the current version, I did not use them for anything yet, but they are available in the editor.
Maybe I can get 1 or 2 more smaller maps in this style done for my planned release date in a month or so.
There can be issues with various Linux distributions, as I cannot support and test them all, it is compiled and works for Ubuntu 14.04.
If there are still issues you can contact me and send me the console log output to find the issue.
Yes, you have to manually make it executable, since windows zip archives do not keep permissions. I would have to make it a tar file, but this may **** off some windows users instead, since zip is the most common format.
The Steam version does make it executable automatically, but it does not work with the Steam overlay.
But overall I think it is a good compromise to combine all into one download.
Player base is currently 10-20 player continuously playing.
Currently I'm trying to get the servers working, but it is a complicated task.
For all who want to throw money at it, I have already started Patreon campaigns, look for more information here: Duion.com
Look in the console.log in the game folder, maybe there is an error in there. Also if your laptop has an old graphics card it may not be able to run the game.
You can also try to download the zip version from here or from my site and try with that and see if the issue is still there.
You need DirectX9 installed on your computer, this may cause this problem, newer windows versions don't ship by default with DirectX9 anymore, you have to install it manually from microsoft.
The .dll files do not belong in the game folder.
Yes, it will be similar, but it needs more users so it can develop.
Yes and no.
The art side is easy, the programming part needs more experience to use. But I plan to change that and make it all easier, try download the game and try out the editor.
Info: Version 0.01 is for Windows 32-bit only (next version will have 64 bit also) and Linux version is not ready yet.
Duion
joined
This member has provided no bio about themself...