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Comment History
Driblex
Driblex - - 7 comments @ Edain Mod

I had the Heroes Submod for your old version installed. Before i was downloading 4.0 i deinstalled the old Edain Mod, than RotWk, even deleted the folder after it. Installed it again, patched it, and now installed 4.0 of the mod. And thats it.

Can the old submod somewhere else instead of my installation folder?

Good karma+1 vote
Driblex
Driblex - - 7 comments @ Edain Mod

Hey Edain Team. I have a problem to start the game. Installation works fine. (i even reinstalled Witchking for it) but when i start the game from the launcher this error appears:

An upgrade mask reference Upgrade_Isengard UrukPitLevel2, which os not an Upgrade

Error parsing field 'TriggeredBy' in block 'Object' in file 'data\ini\object\evilfaction\ structures\isengard\mauhurgebäude.ini', line 468.

Error parsong INO block' TriggeredBy' in file...(the same line like before)

7addresses:
(unknown)(0): game.dat+240382 (unknown)
(= game.dat2347216
(= game.dat2377423
(= game.dat6542103

kernel32.dll+78746 BaseThreadInitThunk+18
ntdll.dll+237233 RtInitializeExeptionChain +99
ntdll.dll+237221 RtInitializeExeptionChain +54

Because of the severity on this error the game will now exit.

----

Thats it, i tried the fixxer but it didnt worked too :(

Any idea where the problem is?

Like i said. I did nothing manually, i simply reinstalled Witchking and now Edain.

Good karma+2 votes
Driblex
Driblex - - 7 comments @ Edain Mod

Wow, so many downloads at the same time...my download rate is so damn slow now :P Still exited. Thank you! :)

Good karma+1 vote
Driblex
Driblex - - 7 comments @ you thaught you could find out what this is by rea

A new flying fortress?

Good karma+1 vote
Driblex
Driblex - - 7 comments @ UEF T3 PD MK 3

Thats really nice!

Would be awesome if u make a giant fortress. Just a big building with all of ur turrets to defend ur home.

And after some Upgrade there willbe more guns or unlocks a ability that u can build units in it.

Good karma-2 votes
Driblex
Driblex - - 7 comments @ Electro-Shock Effect Demo

So its like a EMP? Disables units for a short duration or is it just a new projectile for something big in work? But nice idea ;)

Will it disable turrets or structures too?

Good karma+1 vote
Driblex
Driblex - - 7 comments @ Cybran T3 "Hound" Artillery walker

The idea is great! But i personally dont like the dog design. Maybe a scorpion which fire from his sting or a big turtle which can activate a big gun out of his shell.

Anyway good job! :)

Good karma+4 votes