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Comment History  (0 - 30 of 107)
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

like said in other comments it seems to be linked to another windows program ; not directly the game or the mod

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

Thank you :)
Malay will not be in V3 as this version essentially extend far north, far west and far south. Maybe will I make a V4 in the future, and yes, these ideas are interesting !

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

right now, not in the V2, but the V3 will erase the majority of the diplomacy notifications (only war/peace, as in native). I've tested it already in the V3 and it's more readable, but you will need to follow manually the relationships between factions directly in the factions screen. (especially to prepare a war)

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

haha thank you ! It's exactly the purpose of the mod :p V3 will bring ever more chaos

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

I'm not sure to get your point about the banners ? But thank you for your feedback on the mod :)

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

you can make Dark Knights as your own kingdom culture (from diplomacy : talk to your chancellor to change kingdom culture) once they have been defeated in game (and they will be recruitable in all your villages)

Good karma+3 votes
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

Yes i've seen it in some territories, but I don't know how yet to fix it. I think it's linked to the scene file + the file named "flora kind"

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

hello ; there is the blacksmith building that you can add in your own cities which permit to repair the damaged equipment but that's all. I don't plan to add this kind of feature but if anyone has an source code to integrate I can do it.

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

This screen is added from a mod initially integrated to tocan calradia, it has been thought for the native game (6 factions) but i'll see if i can correct it.

Good karma+2 votes
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

hello, do you have an up to date version of warband ? This mod works with the latest version (1.174) , and I know the previous version can have this kind of error.

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia's Borderlands V2.05 - Patch/Fix

Peasants are custom troops : you can upgrade them in a very diverse kinds of troops (Arbalesters, Champion, Knights, Arquebusers, Cornacs...). You can custom their equipment by talking to them.
But you can also choose a Kingdom culture for your whole kingdom : all the factions can be chosen. If you manage to defeat the Dark Knights, you'll also be able to use the Dark Knights culture for your kingdom.

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ [M&B WB] V3 for Calradia's Borderlands : The New Worlds

Let's hope it :) But it will not be from me as my computer is not powerful enough to run Bannerlord :p

Good karma+3 votes
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

yes, but i don't know how to improve it. if anybody has the needed resource/source code, i'll be glad to implement it.

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

your game's folder has a sub-folder "modules" . put the files here :)

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

it's just a crash without an error code ? and you confirm that it's in a desert battle ?

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

yes, it's in the links of the mods !

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Which new pretender did you chose to help in the V2 (or which one do you prefer) ? (say why in the comments ! i'm curious to know which story you liked the most)

Like I said in my previous article, I written the stories of each claimant and made more or less obvious references in some of them (someone said GoT..?). I used only ChatGPT to translate them from my native language to English. Don't hesitate to say why you prefered this one or another, if it was for the story, its culture, or even its strategic settlements location.

I tried to make stories similar enough to the native ones : each claimant have a legitimate reason to claim the throne, but the King/Queen in place has also solid arguments, so the player just have to judge and chose. For an hyphotetical V3 (which is almost in pre-alpha version) I thought about different claimants like obviously evil ones, or just charismatic heroes with enough support.

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia with Zimbabwe

OSP is the term used by the modders to refer to assets that everyone is free to use (so yes, we can say your assets are OSP :) ; thank you) I think it means something like "open-source product".

My mod is "Calradia's Borderlands" where several factions are added to Calradia in order to give more different cultures and factions. So, the target is exactly the same : adding a complete new kingdom like you began to do in your mod. 3 different cities, 6 or 7 castle and 20 villages, ideally all different but using a reasonable amount of asset (performance issue). And some typical equipment to complete that and it will be perfect.

But i have far less time than before to mod, so just take your time with yours and I will use the assets when it they will be finished and credit you for the V3 of my mod, which should be released in a long long time (maybe six months at least)

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia's Borderlands V2.05 - Patch/Fix

Hello ; I noticed I have implemented a useless level of folder. You have to put the content named "Ext. native - calradia borderlands" directly in your folder named "Module"

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

I do not plan to add the Two ways Inn, but maybe Zendar in a next version (or New Zendar, as Zendar is said to be destroyed if I remember correctly) . I did not try to be compliant to the official M&B lore in order to keep some freedom in the new kingdoms
Also, I don't have a lot of time right now so it won't be until several months, unless someone want to continue the mod.

Good karma+2 votes
DouwFR
DouwFR - - 107 comments @ Update 1.3 (Nearing End)

Noble women dresses are scripted in the module system. To be sure they wear what you want, I think you have to put their dress in a precise place in their inventory (first or second, with the shoes). I've found a way by testing it in my mod at the beginning but a forgot exactly how i did it. You should find a way in the Taleworlds Forum.

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia with Zimbabwe

It's very promising! Good luck with this mod! The scenes of African villages/towns/castles bring a certain breath of fresh air to the game.
For my own mod, I initially also wanted to add a kingdom inspired by Southern Africa, but I couldn't find any assets other than the Sarranids.If you ever plan on making your assets OSP, I would be happy to include them in V3 of my mod :)

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

sorry to read that, but can you be please more specific ? the mod is compatible with the latest version of warband but not the previous one

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia's Borderlands V2 : The City-States

I think it's possible, i'll check that

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia's Borderlands V2 : The City-States

Hello, sorry I think it's near impossible to make the two version savefile compatible (there are save file editors on the web, but i don't think it will be easy).
There are some alternative solutions :
You can use the character exporter to keep your character and let it play in the V2
The next patch of the V2 will include a easier way to locate all the potential companions (to make your party as you want early in the game)

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia's Borderlands V2 : The City-States

I think I have to reactivate my Steam account soon :p
But for the notification spam it will be fixed in the next patch

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia's Borderlands V2 : The City-States

Yes, it will be fixed soon

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia's Borderlands V2 : The City-States

Thank you ; i will soon release a patch which will adress some proficiency / skills issues for the troops

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Calradia's Borderlands V2 : The City-States

I will soon release a patch to correct it. You will get political notification only if you belong to one of the faction involved (vassal or your own kingdom). It's far better and let you focus on the essential ingame.

Good karma+1 vote
DouwFR
DouwFR - - 107 comments @ Extended Native : Calradia's Borderlands

Maybe, but later. I will release the module system when the mod will be stable enough and if someone want to do this no problem. But i will do less modding in the future because of professional and personnal changes

Good karma+1 vote