BTW, the video is only 2:14 seconds long...
BTW, the video is only 2:14 seconds long...
We have other dynamic items in game, but we choose not to show them. We're not going to show everything we do otherwise there won't be anything in the mod that you haven't seen when you finally go to play it.
Yeah, we're going to be refining the blood to look more realistic before we put it in Apocalypse.
Not concrete. Peeling paint and rust, kinda sandblasted from the apocalypse and 50 years of time.
Wow, that's a big picture for the front page... :/
Thanks guys! The team is very excited to have received this award.
When things like this happen, it just makes us want to work that much harder.
Thanks, ModDB!
Thanks. I was quite supprised to wake up this morning and find an award on our ModDB site.
This is great news, and the team is very excited.
Tell ya what...have a friend hammer a bunch of long nails through a 2x4 and then have him hit you in the head, chest, arm, or leg, and let us know.
I bet that if he swings at you like you're a baseball, he's going to sink nails right in to any part of your body...
Click on the images in the news post on our website to expand the pictures to full size.
Also, if you go to the weapons arsenal, any image can be clicked on and expanded to full size.
Our images are added to the ModDB.
If you want to see it bigger, go here and click on the images:
We got a really good story writer, Juralis, on our team. He's been writing up some amazing stuff for us to work from.
Thanks, but it's our first mod too. The biggest tip I can give is never give up. We got and still do get a lot of nay-sayers. Don't listen to them and put out the best mod that you can, paying extra close attention to the details.
Thank you. The team loves to hear that kind of comment.
Battlefield: Apocalypse contributed their $40/year...
We are currently using BFV as our model testing ground, and will be porting over to BF2 when it is released.
DoomSayer
DoomSayer joined
This member has provided no bio about themself...