A Call of Duty / Call of Duty United Offensive mapper with 8 years of experience. Working for United Fronts mod.
Here's my attempt to do MP to SP convertion, using a decompiled map.
As you can see, you can test the map in-game.
I had to do a ton of fixes, like removing entire buildings for this to compile properly. It won't be an exact copy of the map, but good news is that there are spots for some custom prefabs.
Oh my! 0.0
Looks just like the map itself. I bet the bridge will have to be done by scratch though.
Yeah, the bridge was made using patches, and in decompiled maps these are useless, so I'd need to make a custom bridge (and other stuff).
just out of curiosity what are you using to decompile a map? i thought it's impossible with CoD maps.
I found a decompiler that can be used for CoD1/UO/2/WaW.
Here's the link if you're interested:
Github.com
Though it should only be used for studying how some maps work.