I play a variety of video games, including but not limited to: MineCraft, Mount&Blade;: Warband, Civilization V, Terraria, StarCraft II, Call of Duty: Black Ops II, et cetera.
Can this mod be used in conjunction with the HPM mod or would this cause a conflict?
Cozur, I have noticed a few grammatical errors in some of the dialogues and general texts within the game. If you like, I can help you with correct grammar in things. I've seen a few "where"'s where there should be "were"'s, especially.
I believe that there is, yes. I think I recall seeing Cozur answer a few FAQ questions regarding cheating with unpleasant aggression, but that is likely just my memory being unreliable, as usual.
You need a spellbook, which you buy from a goods store in a town. You then need to buy spell scrolls. Once you get both of those, you need to go into the camp menu, and add the spell to your spellbook. Then, in battle, you use the b key to pull up the spellbook interface, and cast away!
I have a quick question. Is the anti-cheating mechanic that prevents multiple things from working correctly still in-use? I personally have overplayed the mod, as well as the vanilla game and other mods, so I tend to enjoy firing things up a notch with the game's built-in cheats, just for fun.
However, from what I last recall when trying to play this mod, I found that many in-game items read as "DO NOT USE" whenever I had cheats enabled. Is this intentional? If so, why would you include such an unkind, unnecessary code to the game, just to punish players that wish to play the game a little it differently?
I mean, it's their personal gameplay and playstyle, right? Why punish someone for playing the way that they want to play? Isn't that the point of mods and video games; enjoyment?
Looks nice. Can you also implement the ability for the player to choose to be a Zombie, Skeleton, and Shadow? Maybe a Lich, too. That'd be cool.
I get a Runtime error whenever I attempt to use the Magic Missile spell. My game freezes and then crashes just as I am about to throw the spell.
Is this a bug, or is it just my computer bugging out?
I've also noticed that you are missing the lore/backgrounds for the new NPC companions, as well as having some grammatical errors.
If you need help with grammar and backgrounds, I can certainly assist you, if you'd like the help.
Player male races that came up as female in the overworld:
Drow, Orc, Elf, Dwarf, Gnome. Every Non-Human male, essentially.
NPC Kings/Lords that came up as female in the overworld:
All Lords of the Norkrak Realm + King Lohke.
All Lords of the Dokohan Koldoff Alliance.
All Lords of the House of Ken Urden.
All Lords of the Bleeding Throat Clan + Great Warlord Krothu.
All Lords of the Delthersam Empire + Lich King Maliran.
Hope this helps you fix bugs.
Could you make Skeletons, Zombies, and Shadows playable races, please? I'd love to go around as some sort of shadowy doombringer. :P
This is to the creator/uploader of this mod. I have found several large issues regarding the sexes of races.
It would appear that every Non-Human "Male" that is a King, or even a Lord, comes up as a woman - even in the vassalage option; alongside the player, as well.
For instance, if I were to make a male Orc and went to become a vassal for, say, the Lich King, he would not only be regarded as "My Lady" in the vassalage option, but he would also consider my character to be female, and thus, refuse to grant a fief (that part inward of itself seems ironic; a queen not granting a fief to a female lord?).
Just thought I'd point out these issues.
I will post a reply with every known Lord/King/Player race that comes up as a female, despite supposedly being a male.
From my experiences, it seems to occur while using both the Drow and Orc males. Kings seem to think that you're a woman, despite obviously being male.
I will test the other races momentarily, and update you on any issues regarding being regarded as a female when requesting vassalage.