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We need MechCommander 3. None of that turn-based stuff.
Very original puzzles, particularly the one with the boxes.
The maps are decently detailed but some of them were a little too hard in the gameplay part.
The ending map was kind of dissapointing because you can just run to the exit without much trouble.
Overall, a recomended entry in the modding scene.
I liked it. It went better as I played the nuke map, the city and the police station. Still, it's somewhat buggy with Barney not opening doors and grunts floating.
Incredibly well made mod. I consider it now a must-play.
It reminds me a lot of one the best Unreal mods called "Project Xenome" with its very detailed enviroments.
The story was a bit strange and the whole backtracking through the same (but altered) levels was slightly underwhelming but it's nothing major.
Gameplay wise was moderately challenging but I quicksaved often during the my playthrough.
The easter eggs and other funny bits were hilarous.
Very nice and well made game regardless of its bugs.
I especially loved the great feel of the guns but the chaingun is just a bit too powerful.
The performance may be troubling since other quality games made in Xash3D like Paranoia 2 run without hitches but it's not too bad.
Also the english translation is not completed yet so I don't have any idea of the story, which is quite funny.
I'll wait for a patch until then.
A few rough edges but overall it's a splendid mod with lots of details. Waiting to see what mods could come out of this.
Shortness aside it's kind of okay.
I laughed at the mini-assassin somehow being a pole dancer, though.
The sexualized furry images aren't necessary at all and only serve to drive the ratings down for all. 5/10 otherwise.
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