My name is Christian and I like to write utilitiy tools for some video games I enjoy. My latest project is about System Shock (1994), called "Inky Blackness" and follows the legacy of TSSHP to decode all meaningful data from its resources. As a nice side-effect, some game-/level-editing tools come out of that.

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Cortex Reaver Challenge

Cortex Reaver Challenge

System Shock Singleplayer Map 3 comments

This is a single map archive, to be started as a new game. The player starts in a big room, with a Laser Rapier, targeting hardware and a shield hardware...