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Lowers loot amount, and enables all artifacts to drop.
Vanilla weapons ONLY!!! Increases hit probability for all weapons from 80%, on Master difficulty, to 100%. You MUST play on Master difficulty for this...
Tweaks vanilla binocular identify frame speed and vanilla knife hit power.
A modified version of my old Monster Mod. Now includes some actor tweaks as well, and the W.A.R.F.I.G.H.T.E.R. mod has been integrated as well. This mod...
Updated version of my original artifact mod, now compatible with the v1.5 of CoC which has a new file structure.
Changes weapon durability on enemy drops, consumable drop rates, and ammo drops. Works best with Survival Mode, Warfare mod, and any other situation where...
Working version of Nano Hud for CoC 1.4.22. Not my original creation, was adapted from AF3. Also work's for v1.5.
Changes stalker and zombies visibility detection, no more invisibility for Bloodsuckers, and increased headshot damage and full weapon damage for all...
Sets companion weapon/item trade durability requirement to the default trader level of 70% instead of 40%.
Changes some of the factions relations, and also removes instant aggression from accidentally shooting a Friendly or Neutral NPC.
ALL credit goes to DrX for his Desolation mod. All I did was increase the respawn time even further, from his 1-2 days, to 4 days.
Removes negative effects from artifacts and balances them accordingly. IMO this balances artifacts for use with degradation. 100% compatible with any...