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Dan's Rare and Random Drops (CoC v1.5)

Dan's Rare and Random Drops (CoC v1.5)

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 5 comments

Lowers loot amount, and enables all artifacts to drop.

Dan's 100% Weapon Hit Probability (CoC 1.5)

Dan's 100% Weapon Hit Probability (CoC 1.5)

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 17 comments

Vanilla weapons ONLY!!! Increases hit probability for all weapons from 80%, on Master difficulty, to 100%. You MUST play on Master difficulty for this...

Dan's Vanilla Knife and Binoc Tweaks (CoC 1.5)

Dan's Vanilla Knife and Binoc Tweaks (CoC 1.5)

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 12 comments

Tweaks vanilla binocular identify frame speed and vanilla knife hit power.

Dan's Creature and Actor Tweaks (CoC 1.5)

Dan's Creature and Actor Tweaks (CoC 1.5)

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 14 comments

A modified version of my old Monster Mod. Now includes some actor tweaks as well, and the W.A.R.F.I.G.H.T.E.R. mod has been integrated as well. This mod...

Dan's Artifact Balance (CoC 1.5)

Dan's Artifact Balance (CoC 1.5)

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 12 comments

Updated version of my original artifact mod, now compatible with the v1.5 of CoC which has a new file structure.

Dan's Rare and Random Loot [1.4.22]

Dan's Rare and Random Loot [1.4.22]

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 44 comments

Changes weapon durability on enemy drops, consumable drop rates, and ammo drops. Works best with Survival Mode, Warfare mod, and any other situation where...

Dan's Nano Hud (CoC v1.4.22 and up)

Dan's Nano Hud (CoC v1.4.22 and up)

S.T.A.L.K.E.R.: Call of Chernobyl HUD 16 comments

Working version of Nano Hud for CoC 1.4.22. Not my original creation, was adapted from AF3. Also work's for v1.5.

Dan's Monster Mods [1.4.22]

Dan's Monster Mods [1.4.22]

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 61 comments

Changes stalker and zombies visibility detection, no more invisibility for Bloodsuckers, and increased headshot damage and full weapon damage for all...

Dan's Companion Weapon Trade Fix [1.4.22]

Dan's Companion Weapon Trade Fix [1.4.22]

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 4 comments

Sets companion weapon/item trade durability requirement to the default trader level of 70% instead of 40%.

Dan's Faction Overhaul (1.4.22)

Dan's Faction Overhaul (1.4.22)

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 56 comments

Changes some of the factions relations, and also removes instant aggression from accidentally shooting a Friendly or Neutral NPC.

Dan's Desolation Mod (1.4.22)

Dan's Desolation Mod (1.4.22)

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 33 comments

ALL credit goes to DrX for his Desolation mod. All I did was increase the respawn time even further, from his 1-2 days, to 4 days.

Dan's Artifact Balance (CoC 1.4.22)

Dan's Artifact Balance (CoC 1.4.22)

S.T.A.L.K.E.R.: Call of Chernobyl Prefab 37 comments

Removes negative effects from artifacts and balances them accordingly. IMO this balances artifacts for use with degradation. 100% compatible with any...