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Comment History
Daro93
Daro93 - - 9 comments @ ARGENZONE Addon

La placa de crónica nooo jajajajajaj

Good karma+1 vote
Daro93
Daro93 - - 9 comments @ Flare

"Instruction: Please, for the love of god. Read the Instruction for once."
- Ok, I will
*Read and proceed to install it*
*CTD*
- Why this doesn't work?
*Read the log*
*Goes back to the addon description*
"It does not work with 1.5.1. Error about get_grenade(...) is missing."
- Oh...

Good karma+1 vote
Daro93
Daro93 - - 9 comments @ No Radiation Indicators v1.1

I get totally irradiated my balls without noticing, 10/10

Good karma+6 votes
Daro93
Daro93 - - 9 comments @ No Radiation Indicators v1.1

No, it doesn't, at least for me that option works fine

Good karma+2 votes
Daro93
Daro93 - - 9 comments @ Pre-Blowout Murder

Really good addon, but it gave you a lot of time to get cover, can I edit the script to make it happen just a few seconds before the emission start?

Good karma+1 vote
Daro93
Daro93 - - 9 comments @ Anomaly Tacticool Scopes 1.5.4

Oh, thanks for the reply. You know, I've been trying loading the addons one by one or in a different order but seems like the addon causing this is yours. I tried removing the shader scopes and still happens. I don't wanna bother you, so, I know a little bit of coding, can you tell me where can I start digging to find where is the problem? Where does the game start drawing things? hahah thanks again.

Gyazo.com

Good karma+1 vote
Daro93
Daro93 - - 9 comments @ Nav's 4K Definitive Masks v1.3 (For GAMMA)

Hi, hope you're still checking the comments, I'm using your addon with the 2D shader-based scopes addon, and the Anomaly Tacticool Scopes addon, but I have this weird overlapping issue, where the texture of the scope is in front, not in the middle, between the mask and the scope effect, how should be, right?. There is a way to fix this?

screenshot of the issue: Gyazo.com

Good karma+2 votes
Daro93
Daro93 - - 9 comments @ Anomaly Tacticool Scopes 1.5.4

Hi, hope you're still checking the comments, I'm using your addon with the 2D shader-based scopes addon, and the Nav's Definitive Masks addon, but I have this weird overlapping issue, where the texture of the scope is in front, not in the middle, between the mask and the scope effect, how should be, right?. There is a way to fix this?

screenshot of the issue: Gyazo.com

Good karma+1 vote
Daro93
Daro93 - - 9 comments @ Arszi's Dynamic Radiation Zones and Radiation Overhaul V2.1 for Anomaly 1.5.1

I love the idea of realistic radiation, I've been playing with this a few days and I have some questions:

- Is there any way to slow the effects of being irradiated? like a few hours, a day maybe. Because I've been trying to play Azazel mode and, I know, I suppose to spawn on safe zones, but just moving around I get highly irradiated and immediately lost all my stamina and my vision is completely gone. That's the idea of the addon, of course, but maybe you can give us a few hours before feeling the effects or limit the loss of stamina and screen effects a little bit.

- After how many hours of being irradiated the bleeding, internal bleeding, vomiting, and diarrhea start?

Good karma+1 vote