Description

A wave of crow caws sweep the map a minute before a blowout

Preview
Pre-Blowout Murder
Post comment Comments  (0 - 50 of 62)
zoust
zoust - - 355 comments

This seems like a nice addition. It would be good if some crows where spawned in nearby trees and start to flea far away.

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4O2
4O2 - - 8 comments

I can already picture myself ******** my pants to the screeches, but instead seeing crows flying away at the last 10 seconds- wow.

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Sosoyer
Sosoyer - - 96 comments

A good idea

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Mask961
Mask961 - - 112 comments

Spooky.

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anilex
anilex - - 80 comments

a brilliant idea, altho it's a gameplay change, with the advantage to know when an emission drops one minute earlier, BUT in some maps this comes in pretty handy.
when you have no drugs to knock yourself out and stand somewhere in darkscape or on the outer edges in zaton/jupiter/CNPP/truckcementry and other large map parts where hideouts have a bigger distance between each other, or just a very low amount of hideouts in general.

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Ziggylata
Ziggylata - - 44 comments

I dunno if youd be willing to improve this further, I think its a great idea, but I want to see emissions be made more dangerous with some speed changes to the blowout and the way you present the sound effects. I find it pretty easy most of the time to find safety.

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Ethylia Author
Ethylia - - 10 comments

I think it's possible to retime the waves, I'll see if I can make the first one come faster

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EricSol
EricSol - - 280 comments

I saw you Updated your last addon and literally thought about the crows today.
Mad respect for uploading this! Think i will start with another Blowout Music Addon and i´ll try to add the crows also.
I´ll try to make it sound Lore friendly so..
Any suggestions ?

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Ethylia Author
Ethylia - - 10 comments

my new blowout music mod had to make some sacrifices for its cover music feature so it only has room for the 2 songs that play in and out of cover. I do have a file already made with the crows merged into the music script so I'll probably pack it with this mod in an update in a bit.

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viking896
viking896 - - 202 comments

perfect idea:)

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SEV3RE
SEV3RE - - 388 comments

Master Full Work Dude Legendary !

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Invasian_m
Invasian_m - - 9 comments

Are you planning on adding actual crows spawning or is this gonna be purely audio forever?

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Еngel
Еngel - - 108 comments

Man, yes, this is a chic mod) it's a pity that there are no more birds. They're just shouting somewhere and that's it(

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twinstar360
twinstar360 - - 215 comments

I was in the house when a blowout is happening and i saw the NPC's walking around like they don't give a ****

edit: yeah they died and turn into zombies and other NPC's blasted them to kingdom come

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Flavorable
Flavorable - - 30 comments

Great idea, very creepy, would be great if crows spawned in and fled.

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rib_the_loner
rib_the_loner - - 66 comments

decrease the volume by maybe 30%?

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Emmet.Otter
Emmet.Otter - - 1,715 comments

WOW!!! That is great!!!

It would be cool to see mutants running from sight too. Just have them run as far away from you.

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Zerk.
Zerk. - - 487 comments

Holy living T posing Jesus ******* Christ! this is awesome dude!

Immersion levels increased by: 50%

Fear and anxiety of incoming blowouts increased by: +400%

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Ziggylata
Ziggylata - - 44 comments

Played with this for about 12 hours today and I have some feedback.

Very cool.
I think the volume is a too loud, given that its basically non-3d audio, I think you should go for a more muffled approach to make its placement vague and immersive and not feel like its crows in your ears.
I think the blowout wave should happen even faster still, faster than the 40 seconds sooner. The crows are indication enough to be careful. You get so much pre-warning with the birds, that its a bit too easy to avoid, imo.

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Ethylia Author
Ethylia - - 10 comments

thanks! the crows actually do have 3d position but it's a bit hard to hear sometimes since it plays multiple at a time. I've pushed the timing 15s further and added quieter crows as well.

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massimogrecoab
massimogrecoab - - 515 comments

Wonderful mod, but should also spawn some real crows

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WastedSky
WastedSky - - 631 comments

Just got chills by hearing this! What a must have addon! Thanks :)

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Kyo21943
Kyo21943 - - 17 comments

I love this

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DesmanMetzger
DesmanMetzger - - 179 comments

This is such a brilliant idea!! Any plans of having visible crows all flying in the same direction?

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Guest
Guest - - 689,257 comments

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PossuM
PossuM - - 322 comments

Merge with LttZ DC Filebin.net

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mix73
mix73 - - 33 comments

Great, it would be nice to add the voices of frogs when the main character is near a swamp or other body of water)

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RickRiera
RickRiera - - 63 comments

That definitely should have been the vanilla game feature. Awesome

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PripyatBandit
PripyatBandit - - 166 comments

It probably was an idea at some point:

I.redd.it

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The_Preacher
The_Preacher - - 820 comments

Small addition , absolutely great idea ... should be even implemented as default in game, without question.

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morgannoor1991
morgannoor1991 - - 473 comments

great but sound is not enough .. the sky is clear of crows is kinda weird

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GalaxiT
GalaxiT - - 104 comments

I think with 1-2 falling crows in field of view of player will be some fear of incoming blowout.

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IndieID
IndieID - - 25 comments

I hope they add something like this for STALKER 2 and everything else suggested above with crows flying around and the one where crows fall dead from the sky. Great idea.

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Sairven
Sairven - - 7 comments

Excellent mod. And since I'm playing in Spring, there is extra immersion from all the birds migrating. Everytime crows go by I can't be sure if it's the game or real life lol

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MilligraM313
MilligraM313 - - 246 comments

really dope idea

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GabeCPB0
GabeCPB0 - - 354 comments

I'll try it, will report if see anything off.

Thanks for your work!

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ImSimClown
ImSimClown - - 68 comments

Yo, just so you know bmblbx176's additions throw errors in console on sleep so i would steer clear of adding them unless you can fix that part. They don't crash the game but it's still concerning.

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billlcarr
billlcarr - - 270 comments

That's good to know, but what does that have to do with this mod? I'm not being a smartass, I'm genuinely curious.

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ImSimClown
ImSimClown - - 68 comments

if you look through the comments he tossed up some files that summons more crows before emissions and tries to clean up how many are around on sleep.

EDIT: huh, guess he took it down weird nvm then.

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billlcarr
billlcarr - - 270 comments

Thanks. Makes sense now.

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n0mad23
n0mad23 - - 35 comments

Would it be OK for me to post a patch for this to play well with Zergh's No Emission Camera Shake - Moddb.com ?

Both use the same script file, and I'm sure I'm not the only one who'd like to use both.

Cheers.

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SniperHellscream
SniperHellscream - - 981 comments

does this cause dead crows to drop?

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carcollerote
carcollerote - - 1 comments

does it work with STALKER Call of Chernobyl? if not,is there a similiar mod that works with CoC?

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Blindxside
Blindxside - - 532 comments

Love this <3

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CounterRightHand
CounterRightHand - - 44 comments

Tried this add on (really like it btw), but it stops working after a couple of emissions. I even tried to reinstall it, but still no crows sound before emission.

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TooMuchSascha
TooMuchSascha - - 87 comments

I tried installing this because I really wanna try it but I just can't get it to play, I think anyway. Starting a blowout in Debug mode along with a pre-blowout too don't seem to get this sound to play. Little help?

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adamjpurtee
adamjpurtee - - 127 comments

Does this mod stop sirens from going off? If not, what would cause that?

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bandit1379
bandit1379 - - 65 comments

If you have Siren and Radio it doesn't seem to play the Siren. Siren only will play siren though.

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StalkerAnomalyPlayer
StalkerAnomalyPlayer - - 447 comments

Does it not play in debug?, strange

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