I'm Chris. I would like to make games but all that comes out are prototypes and mountains of assets. Am I doing this right?
Today is a day. Surprise! We come to you bearing updates to Bunker Björn. And the first appearence of the same on IndieDB! This time the package contains...
the rebunkered update
John introduces you to the beginning of the development efforts of the Vrennman Case - a horror adventure about demons and dark cults trying to raise...
how it all starts
Today we’re releasing the first post-jam version of our #meatlyjam entry Shroud of Darkness, featuring a bunch of changes and additions.
post-jam release
A few hours late but here it is. Swamp Smash, the GBJam Version.
swamp smash gbjam release
Introducing: Swamp Smash. A game about anti-gravity boots, swamps and smashing things. Made for then #gbjam
hello world!
Today, we would like to present to you a few of the many challenges that you will encounter in Quantum Rush: Champions.
introduction to challenges
Let's talk about how we came to the decision to make QR: Champions independent from the online version!
why will quantum rush: champions be an independent game?
Let's talk about weapons. Today: Your basic means of self-defence. Alternatively, shoot other racers.
self-defence precaution measures (things to shoot with)
We're presenting today, Coastal 2 and GT 2 race tracks (working titles) in all their glory! Also: Our Kickstarter and greenlight campaigns went live!
racetrack updates & greenlight
We have launched the Kickstarter campaign for Quantum-Rush Champions! Help us make the single-player of Quantum-Rush a reality. We have also submitted...
quantum rush: champions launched on kickstarter and steam greenlight
It's time for some more big, big news. Many of you guys have asked us for a singleplayer version of Quantum Rush and guess what? We'll do that now!
quantum rush: champions
It's time for another big update! It contains bugfixes, improvements of steering mechanics and lag compensation, a new race track and we also got green-lit...
large update and new track
It is, with great regret, that I have to inform you guys; The end is nigh and we're sorry for letting you down on this. There is not much left to do than...
game over man, game over
Today, folks, we have a quick update on our graphics for you and we'd like to introduce one of our new team members.
prison island update "whatsits"?
It's true. 3 years and still no release - we're getting there though! Today: Caves and models. Also: Open vacancies.
prison island update 2 - 3rd year running
To make sure you stay in touch with the progress on Prison Island we set up a twitter account you can follow, so you're always up-to-date with things...
playblack studios goes web 2.0
At long last PlayBlack Studios is showing some sign of life again. We have new media for you. This time it's about a Guard, a Concept Artist, a Modeler...
"the state" is alive!
The Prison island team has a new home, and we want to share it with you. Also, if you havn't seen them already, we have some new WiPs.
pi| the new home
Latest pictures from our progress and a new video showcasing a waterfall made of particle effects.
pi| progress update no. 1-10
In todays update we bring you some new media, including a cool video and re-introduce someone, you will probably know already.
pi| welcome to paradise - update
A Prison Island wallpaper contest for all of you pi| fans, supporters and photoshoppers!
pi| the wallpaper contest
A little update for you folks on our awesome foliage, prison interior and the introduction of our new team members.
pi| green for the island
An update about a new concept and what happened with the last concepts.
pi| a progress update
Part two of the media update, this time including the introduction of our latest member.
pi| media update pt.2
Here you go with a new media update for Prison Island and some informations.
a media update
A small update on our recent team, an introduction of our latest member and information we think you should know about.
pi| a staff update
We made a new concept, a new story, created new features and now we're going to start working on it!
prison island is getting a general overhaul
Now, that we have a coder, we will do some changes and additions to the armory and to some entities.
production previews
On wednesday evening, the team will come together to make decisions. Feel free to enter our chat.
prison island is getting started
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