*wave back*
Yes, sadly, this mod is on permanent hiatus. Life f***ed with our small team, and we've decided to put this project away.
We've all gone to jobs (both in and out of the industry) and continued education. I plan on ressurecting this in a few years, when I'm done with my degree.
I hope you plan on making lower polygon versions of those models in the near future. Because as they are now, I doubt you could even compile them as a static prop. The fact is, is that there is a difference between modelers and game modelers. From the looks of it, you have normal modelers.
Work on getting things optimized, skinned, and get a real render of the model, not a bunch of shaders applied to make it look chromed and whatnot.
Pretty models otherwise, but could use some more work to perfect them.
Don't let Stihl find out you're using their name. ;)
definitely my favorite of your weapons, so far. :)
can't wait to play with this baby.
Nah, it will succeed. We have a bunch of really dedicated members. We're all really really passionate about this mod and the success of it. The thing we are lacking right now, is a few essential members; particularly we need a coder or two, and a few more mappers.
We're making good progress. We have progress going on in all departments (modeling, music, maps, etc..). just no coding yet.
That was the big setback before; We lost a coder, and everything just kinda halted for a while. We all brushed up on our skills, and now we're collaborating once again to bring ourselves closer to success.
Just hang in there. Every mod has ups and downs. We got got through ours, and now we're going all the way! :)
He's got teeth in that mouth; You just can't see them in that shot. That's just the reference pose. He'll have some more agressive poses once we get him rigged. ;)
for the record, these zombies are not "Dead" zombies. They're the variety seen in movies like 28days later. So the rotten zombies will not be seen in this mod. Sorry guys. That is another thing that makes this mod different from other zombie mods. Most other zombie mods are working off of this "they're back from the dead, and looking for braaaiinnnnsss" idea. Ours is based more along the lines on a physiology change that will make them into zombie-ish enemies. Once they're dead, they're dead. They won't come back to life. :)
Stop complaining about zombie mods. :P We're all different. And we've been around for quite a while now, so it's not like we just decided last night to start making another zombie mod. Most other zombie mods began development after us.
If you were a fat hungry zombie, how do you think you would look? :P I get the feeling you all think he got a little too hungry for your liking. I will probably reduce the amount of blood a little to make the fans happy. :)
More characters coming soon. I got the soldier model nearing completion, so be sure to check back with us and see how it all turned out.
On a different not, if anybody knows how to rig chararacters quickly/efficiently, PM or email me or Stigmata. We're looking for somebody to apply weights to the models, so I can get them into the game for testing soon. :)
crystalman62
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