A professional 3D artist in Atlantic Canada.
Softimage Case Study for Metal Gear Solid 4. It's a long article, but it's packed with great information and plenty of tricks for using Softimage for...
softimage|xsi case study: konami - metal gear solid 4
Softimage's Case Study on Capcom's Devil May Cry 4, By Takashi Umezawa
softimage|xsi case study: capcom - devil may cry 4
Two very quick methods for retoplogizing models in Autodesk Softimage/ Modtool. This is handy for building a game-ready mesh over an existing high poly...
basic softimage / modtool retopology
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