Well hi there. Thanks for stopping by. I'm just some guy who got 60 grand in student loans to go to school for video game design & digital art... only to end up just using it for making Doom and Skyrim mods. :P -Brett-Bot The Cryonaut
A collection of fancy new custom color palettes by yours truly, plus bonus folders full of every other color palette you could ever want. These change...
47 creepy, dark, unsettling, ambient tracks, of which one is randomly chosen at the start of each level. Dynamic logic fades to the sound of your heart...
This replaces all textures, almost all monster sprites, all sound effects, various decorative sprites, and various item sprites with ones leaning a bit...
Just a simple little mod I threw together that includes a status bar & HUD numbers I find easier on the eyes (custom but inspired by the PS ones), new...
This is an add-on for CodeFX 2.0 that gives blood new sprites for floor splats and new decals for wall splats, upgrading (based on taste) the visuals...
This is an add-on for CodeFX 2.0 and up that gives flames, candelabras, and torches new sprites to upgrade the visuals even more than with just CodeFX...
Hey look you can see Mars City from Phobos now! Also episodes 2 and 3's skies are a little nicer now (at least according to my taste). Episode 4 isn't...
Let's do what we love to do! Let's blow shit up! Now every time an enemy dies... BOOM! Fireworks! Have fun killing everyone and seeing which colors you...
Check out this nonsense! I upscaled every single texture from The D64ifier by 400%, then created specular maps and normal maps for all of them, then registered...
This requires the D64ifier Monsters Module! It is just a simple optional sprite replacer that makes a few changes to the appearances of some of the monsters...
This is the D64ifier Music Module! This will replace all music in the classic Doom games with Doom 64 music by Aubrey Hodges. Every time a level loads...
This is the D64ifier Monsters Module! This will give all the monsters their D64 appearance (except that the zombies now actually look different from each...
This is the D64ifier Weapons Module! It replaces all weapons and ammo with their Doom 64 counterparts.
Simply replaces the intermission screen in SIGIL with a version that has better gradients so it doesn't look so much like a bad xerox copy. Also makes...
A ZDoom mod for the marines who could use a little help but don't want to have to use the easiest difficulty level because having hardly any enemies in...
Don't like having to choose between the original E1M4 and John Romero's newer E1M4b when you're playing Knee Deep in the Dead? Well now you don't have...
An unofficial prequel to The Master Levels. This is a glimpse back in time. A history lesson that showcases some of the earliest achievements in Doom...