From Argentina, enjoyer of PC games and all its benefits, such as modding. 29 years old.

RSS Reviews
2

S.T.A.L.K.E.R. Anomaly

Mod review

All the technical upgrades are great, a 64 bit engine with HD assets and superb stability is incredible, but they're held back by the horrendous gameplay design choices they've made. My review would've been a 5 or a 6 but this mod is so grossly overrated I feel it needs the low score for the average to budge.

•Guy shoots 250 bullets at you only stopping for reloads, but when you get his loot he had an unusable rifle with a blown barrel, broken receiver, rotten wood stock, etc. That's beyond loot balance, and just stepping into outright dumb territory.

•Enemy AI is on drugs, they'll always instantly peek & shoot first no matter their distance to walls, death cam easily shows them tracking through walls as well. None of this was the case on the original games, not even in Master difficulty.

•On the other hand, ally AI is probably dumber than mutants, they'll rush into danger, friendly fire you, never use cover, oh, and their guns DO JAM if you give them trash ones. They also keep their lamps on when you tell them to stealth, only to be seen and again rush into the enemy.

•Headshots don't kill unarmored enemies. Not even sure why they'll make it this way to be honest, even a .22 would do the job if you're wearing a hoodie, a plastic gas mask, and with 9mm you'd even easily go through the glass front of a SEVA.

•The parts/repair system is just convoluted, unusable, expensive trash. You need repair tools to repair the parts, which requires a vice, and then another set of tools to install the part in a weapon, which still requires a vice. Even with brand new parts, you can't get to full condition, that requires oils and lubes. If you go through all that, you'll probably spend 2x the amount of a new gun, unless you wait 2 years to loot all parts and finding appropriate tools as loot. Suits are mostly the same just more expensive.

•You found an artifact in a body? you need to put it in your backpack first, to taste the cancer, only then can you put it in a container. You found an artifact in an anomaly? buy a lottery ticket, because most times anomalies only spawn junk (as in literal junk, not just bad artifacts).

•Crafting system is even more of a joke. You disassemble literal piles of junk electronics and acquire exclusive parts off factions (after grinding goodwill) to make binoculars... or just buy them for the price of a water bottle. If you grind enough trash it might save a few bucks down the line with expensive upgrades, but that's really piles of junk you need to find and disassemble.

•The crafting system along with the repair system create huge and unnecessary parts bloat

•The story is absolutely subpar and you're still forced to babysit dumb AIs.

•Red forest is trash, and so are the new maps. I don't accept quest or go to darkscape anymore, it's really just ugly, empty and badly designed.

•Mutants and outfits ripped from other games kill immersion, and any sort of realism too sometimes.

•Not only did they turn the zone into its youtube meme version, they turned radiation into its mass media version as well. Stepped off the path? red dose, apply pills immediately or die.

•Speaking of meme mutants, most mutants one-hit you, supported by funny mechanics such like 20 meter long pounces, which used to be reserved for the chimera, but now cats and stolen "lurkers" also use. Most mutants process their hit before they do an animation, and most also have huge hitboxes completely unrelated to whatever movement they're performing. They also have 0 cooldown between hits, enjoy pseudodogs and tushkanos attacking you 3 times in a single second, simulating a one-hit but giving the devs the technical ground to say its not a one hit.

•Some of the solutions to problems THEY THEMSELVES created are incredibly dumb: NPCs are immune to anomalies and emissions, "essentials", which didn't exist in the base game but now do, are just stationary turret bullet hoses, and ally NPCs are magically resilient to mutant attacks just to survive.

10

Cry of Fear

Game review
10

MISERY

Mod review
9

Alien Arena: Warriors Of Mars

Game review

Good and very fluid gameplay, with high levels of adrenaline. A very fast set of action in a not-normally-seen scenario of aliens fighting, combined with excellent graphics.