Game/level designer with industry experience. Personal projects involve Unity and Source engine development.
I'm very happy to announce the arrival of Luminesca Chapter 2 on Windows, Mac and Linux! The new update also includes some additions and improvements...
Chapter 2 is just around the corner, the game will be playable at Rezzed game show, and there's a demo and soundtrack on the horizon. Yes, I have a busy...
Chapter 2 of Luminesca is just around the corner. Here's a new trailer to whet your appetite!
Luminesca is currently pay-what-you-want on IndieGameStand, with Desura keys and plenty of bonus content up for grabs!
The first Linux build has been released and is available from Desura. There are some known issues.
An overview of the new features in the latest version of Luminesca.
A video of the improvements I've made to Luminesca's AI pathfinding, to address problems some people reported.
A post about writing dialogue for Luminesca while maintaining concision and ambiguity.
Luminesca now available on Desura, with alpha builds available to anyone who pre-orders!
Luminesca will be released episodically on Desura! See inside for details.
Luminesca is now on Steam Greenlight Concepts, and has some pretty, new light effects.
A video of the new animated title screen, and a hi-res desktop wallpaper.
Ever wondered how I create environments for Luminesca? No? Well check out this blog post anyway.
Some news about the rebooted design, a shift to an episodic format and a collection of screenshots from the past week or so.
In this post I'm going to highlight changes to some of my former intentions and explain how they came about.
Showing off a new 2D lighting system I created using additive particle shaders. Supports unlimited lights in a scene (instead of the old limit of 1).
An update on the current state of the project, and a demonstration of the new 2D art style.
A look at Luminesca's early world design with some thoughts on rapid prototyping achieved with Unity.
This is the last update before our time's up on IndieGoGo! The update address some control issues players had during the free weekend.
The Luminesca preview build will be free to play this weekend. There has also been a build update for people who have already donated $5 on IndieGoGo.
A look at Luminesca's overhauled art style. Pre-order and gain access to this preview demo by donating to Luminesca on IndieGoGo!
The latest update to the preview demo adds a new ability for Lum, some changes to the environment and some nifty improvements behind the scenes.
An update to the preview build including new enemy behaviours and environment art.
There is a free update to the preview build which allows you to swap the background colour by pressing C.
The first big media release for Luminesca to celebrate the launch of the IndieGoGo campaign!
A revised version of Union is in the works, with some welcome new features.
Videos are now available on ModDB showing Union in its entirety.
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