This member has provided no bio about themself...

Comment History
CRC2021
CRC2021 - - 8 comments @ Arcane Dimensions 1.80 with patch 1

I can't access chaos mode or 666... The hole that gives access to the room where there are those doors from the original Quake doesn't appear at the beginning of the Ad.

Can you tell me why this happens?

Good karma+1 vote
CRC2021
CRC2021 - - 8 comments @ Quake Combat+

Now I'm going to play your mod... thanks for continuing this wonderful mod

As soon as I vacate, we'll talk about how I could help you.

Do you already have plans for what you want to add in the future?

Good karma+1 vote
CRC2021
CRC2021 - - 8 comments @ Quake Combat+

What did I do:

* I configured "voreling" to appear randomly replacing "dog", "Tarbaby", "zombie" etc

* I configured "Freddie" to appear randomly replacing "ogre" and "demon"

* Introduced "lost soul" to appear randomly

I tried to adapt his qc file that I took advantage of Arcane dimensions, but it does not appear when in ai_walk

* added the "borg" monster from old files I had.. I don't know who created it.

* Added Teneb to randomly replace "tarbaby"

Good karma+1 vote
CRC2021
CRC2021 - - 8 comments @ Quake Combat+

I saw your message just now... I've been busy with other things.

At the moment, I only have time to tell you what I did (it wasn't much)

My interest is to add interesting monsters and enemies from other mods to add gore kills to them.

Do you only work with QC programming? or do you also know how to work with 3d modeling?

Good karma+1 vote
CRC2021
CRC2021 - - 8 comments @ Quake Combat+

Hello .. it's good to know that someone is continuing this wonderful mod

I would like to know if you are going to keep the quake 1.5 gore (which is actually the best quake 1 gore I've ever seen) . If you will also maintain the lighting system.

I made some modifications for personal use... but I didn't publish them.

- I added the "lostsoul" monster from arcane dimensions. I just couldn't do his ai_walk.

- I added the "Borg" monster... I had it in some of my old files when I modded the game in quark. I just don't know who created the model and the qc file of it.

- I modified the monster "Teneb" so that it teleports frantically.

I also wanted to know if you will leave the src available ...

If you want help, you can count on me. We can't let this mod die.

Thanks again for continuing this mod and I'm sorry for anything

Good karma+2 votes
CRC2021
CRC2021 - - 8 comments @ Quake 1.5

I had been playing this mod for almost a year. I was testing some video settings in game menus. One day I made a modification in the video settings. Now I can't access the game... the message appears:
"Videos mode failed"

does anyone know how to fix this?

Good karma+1 vote
CRC2021
CRC2021 - - 8 comments @ Arcane Dimensions 1.80 with patch 1

quakespasm-spiked-win64

Good karma+1 vote
CRC2021
CRC2021 - - 8 comments @ Arcane Dimensions 1.80 with patch 1

When I finish the Tear of the False God map, during load the game gives an error and exits and I have no way to access the beginning to continue other maps. Can you tell me why this happens?

Good karma+1 vote