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[Mod]Game of Thrones Patch v2 03 Changelogs

ciruela-flamesnake Blog

for more details,please check
Forums.civfanatics.com

V2.0.3 Changelogs(Sept. 27th,2022)

1.Bugfix

  • remove unit of MarshKing on HS03
  • make the Other not playable,set start Gold 500 on S05
  • change Royal Fleet owner to Stark on S08,S0801
  • remove the Other build in cities beyond the Wall on S0801

2.Due to More Naval AI version map's total team num limit increases from 35 to 51,add new civs.

  • add Ibben on HS04

3.Major change

  • Modify to Ice Theme Infernal civilization:
    • [Python]Tweek Manes and Wight rised method
    • change Hyborem basic strength from 7 to 9,remove Weapon
    • change Gela +2 Unholy strength to +2 Cold strength
    • remove Imp Cold Resistance,change Ice1 to Death1
    • change Balor art to War Elephant,increase move to 2
    • add Agnostic trait to Hyborem
    • [Python]remove Ashen Viel automatic spead to Infernal cities,Infernal cities will remove all 7 religion.
    • [Python]when Infernal city is captured,it's population will decrease to 1
    • block Guild of Nine and Royal Guard
    • block all sea unit
    • [Python]Hyborem's death will do 50%-150% damage to all his civ units and half his civ cities' population
    • [Python]Priest of Winter's death will do 50%-150% damage to all undead units at same plot.
  • Modify to Season Mechanic and new Season Concept of AC:
    • make Elegy of the Sheaims and Hollowing of the Elohims Ritual only can be finished 5 times and only can be built 1 after 1. the later ones cost more and more effective to AC one-time change.to avoid the Other using them abusively in late game.Each one required tech change to Knowledge of the Ether,Alteration,Sorcery,Arcane Lore,Strength of Will
    • [Python]change Spell effect and randon event,make their AC changes accord with season concept
    • fix Globe AC limited to 500 on HS01,HS02,HS04-HS08,HS10,HS11,S00-S04,TS00-TS02,AdvTech
  • change Mercurian civilization to more like Night's Watch:
    • [Python]now Mercurian palace will get free tech when at least 3 Westeros civs have(the Civ has at least 1 city on the same Continent with Mercurians cities)
    • Python]change Angel reborn method, non-Mercurians living unit died on Westeros(the plot unit died is on the same Continent with Mercurians cities) will chancely add a new recruit for Mercurians
    • [Python]change Start unit with Basium from Angel to New Recruit
    • block Angel,make new unit as new recruiter,ranger,builder,steward
    • remove block of T4 unit,remove all Angel unit
    • change Basium from Angel to Avatar,add Immute Cold and Vulnerable to fire,change 4 Holy strength to 2 Cold strength and 2 Holy strength
    • add Ingenuity for civ trait
    • [Python]When new recruit is built, it will gain random race or environment promotion,When new recruit is gained from killed unit or razed city, it will gain the same race or environment promotion of its old civ
    • use new Night‘s’ Watch unit to replace old Mercurian ones on HS03-HS11,S0-S07,TS00-TS02, AdvTech

Unit NameTierStrength/DefenseMoveEnable TechnologyCan UpgradePromotionWatch Worker--2always can be builtreplace worker,can upgrade to Watch Steward or Watch Builderas workerNew RecruitT13/31always can be builtWatch Ranger, Watch Steward, Watch Builder, Wandering Crow, replace Warriorcan use Bronze Weapon,+25% City DefenceWatch RangerT24/32Hunting,need Hunter Lodgereplace hunter,can also upgrade by scout,New RecruitLoyalty, can use Bronze,Iron,Mithril Weapon,+20% strength on Snow terrain,only +20% strength vs animal,remove penalty to attack citiesWatch StewardT23/42Bronze Working,need Training YardLike Axeman,can upgrade by watch workerLoyalty, can use Bronze,Iron,Mithril Weapon,can build Camp,Farm,Pasture,Winery,Plantation,CottageWatch BuilderT22/42Constructionreplace Archer,can upgrade by watch workerLoyalty, can use Bronze,Iron Weapon,can build Fort,Mine,Quarry,Lumbermill,Workshop,Windmill,Road/Valyrian Road,can cut trees and Jungle

  • add Westeros scenario which only have enlarged Westeros map and Python Diplomacy control
  • change spells that cause War to not cause war due to this will break permanent peace and I failed to find out python code to modifier.
  • [PYTHON]event to declare war will also check it's master can declare war if the player is vassal.
  • block some Rituals such as Genesis,Bane Divine,Glory Everlasting,Birthright Regained,Rites of Oghma,Blood of the Phoenix,Natures Revolt
  • remove Illians Agnostic trait,make Illians can adopt religion
  • add Jungle feature 1 hammer to empower jungle civs such as Summer Isles,Yi Ti and Leng
  • change Pirate Coven/Harbor/Port back to original FFH version
  • move Counsil of Esus holycity see all Esus-adopt city sight function to Fellowship of Leaves presenting as Old Gods can see from Heart Tree's face.
  • change Jeor Mormont trait to Defender,Organized,change Alliser Thorne to Neutral with Defender Expansive trait
  • make Ancient Tower permanent
  • change Mithril Weapon +10% vs Iron Weapon to +50% vs Frostling,as Dragon glass Weapon, change Mithril bonus art to Iron,change Iron art to gunpower
  • block Arquebus and Cannon for all civ,change Man-o-War ship gunpowder resourse requirement to Iron
  • block Obsiden Gate and Nexus
  • Block Chariot for all civ

4.Minor change

  • modify scenarios city start population on S0
  • check reiligion sight for Fellowship of the Leaves and Counsil of Esus holy city on S0
  • remove Carcosa Imp Fire Resistance,change Demon to Frostling on HS01-HS09
  • set Illians civ state religion on HS01-HS11,S0-S7,S0801,TS00-TS02,AdvTech
  • change Fourteen Fires peak to plain and add Volcano there on HS01-HS06
  • change Hairy Man from Lannu to Khazad on HS01-HS03
  • add several plot 10 level required to enter such as Three-Eyes-Crow,Old Stone Ruins,Isle of Faces,HighHeart,HS02-HS11,S0-S801,TS00-TS02,AdvTech
  • change Unsullied promotion Courage to March on HS02-HS11,S0-S0801,TS00-TS02,AdvTech
  • change Unsullied from Mercenary to Swordsman on HS02-HS11,S0-S0801,TS00-TS02
  • change Basium from Angel to Avatar,add immute Cold and Vulnerable to fire on HS03-HS11,S0-S7,TS00-TS02,AdvTech
  • change Nightwatch unit with new unit on HS03-HS11,S0-S8,TS00-TS02,Adv Tech
  • set Night Watch start Tech as Stark's on HS03-HS11,S0-S07,TS00-TS02
  • add a worker for Night Watch on HS03-HS11,S0-S7,TS00-TS02
  • remove Night King Iron Weapon on HS03,S0-S8,TS00-TS02,AdvTech
  • make Night King can't move for 200 turns,to make Wildling live longer on HS03,S0-S8,TS00-TS02,AdvTech
  • remove the Other Imp Cold Resistance,change Ice1 to Death1 on HS03,S0-S8,TS00-TS02,AdvTech
  • remove the Other Settler on HS03,S0-S8,TS00-TS02,AdvTech
  • remove the Other State religion,remove Ashen Viel religion,remove Ashen Veil holy city on HS03
  • add Nightfort Bone Palace as The Wall,add Hunter Lodge on HS04-HS08
  • add Mistwood/Weeping Town City on HS05-HS09,HS11,S0-S0801,TS00-TS02,AdvTech
  • change Ibben from Lannu to Khazad on HS05-HS11,S0-S0801,TS00-TS02,AdvTech
  • add Ibben Port of Ibben city,remove settler on HS05
  • add 10 min lv requirement to Dragonmont on HS09
  • add Pyromancer Held promotion on HS09-HS11,S0-S0801,TS00-TS03,AdvTech
  • add Castle Black Bone Palace as The Wall,add Hunter Lodge on HS09-HS11,S0-S07,TS00-TS02
  • change Mistwood to Weeping Town on HS10
  • remove the Other State religion,remove Ashen Viel religion,move Ashen Veil holy city to K'Dath on S0-S8,TS00-TS02,AdvTech
  • change Storm's End religion from The Order to Empyrean on S0,advTech
  • change Daenerys' Three Dragon to Juvenile,on S0,S04,TS02
  • rename the Wall Caption to Shadow Tower and Eastwatch-by-the-Sea seperately on S03
  • remove held from Rhaegal and Viserion,add can't move for 10 turns on S05,S06
  • change Storm's End religion from The Empyrean to Order on S07,S08,S0801
  • move Infernal Grimoire and Stigmata on the Unborn to K'Dath on AdvTech
  • change the Other Eidolon to Champion on AdvTech
  • rename Brave Companion to Vargo Hoat, add Commando,Dark Elf promotion on AdvTech
  • change Unsullied from Mercenary to Champion and remove Strong promotion on AdvTech
  • add road to cottage,hamlet,village,fort,citadel on AdvTech

Install Instruction and Troubleshoot

ciruela-flamesnake Blog 1 comment

- download the mod v1.00 and installed it in the folder Civilization IV Complete\Civ4\Beyond the Sword\Mods
- download the newest Patch, extracted and copied it in \Civ4\Beyond the Sword\Mods\Game of Thrones.

for 'GFC error: failed to initialize the primary control theme' problem, you should rename mod name from Game_of_Thrones to Game of Thrones

[Mod]Game of Thrones Patch v2 02 Changelogs

ciruela-flamesnake Blog

for more details,please check
Forums.civfanatics.com

V2.0.2 Changelogs(May. 4th,2020)
1.Bugfix
2.Due to More Naval AI version map's total team num limit increases from 35 to 51,add new civs.
  • add House Glover of Deepwood Motte,seperate from House Stark on S08
3.Major change
  • Modify to Ice Theme Infernal civilization:
    • add Hyborem Immune to Fire promotion
    • block the Other to build Siege weapon:catapult and cannon
    • change 1 hammer,1 commerce from Ice terrian and 1 more commerce by river for Infernal to 2 commerce from Ice terrian and 1 more commerce by river for Infernal
    • change White Hand ritual prerequisite tech from Philosophy to Priesthood
    • block Infernal to produce Priest of Winter,They still get them by finish White Hand Ritual(3 hero Priest of Winter) and kill opponent priest and raised as a Priest of Winter
    • block infernal all Ashen Veil unit
    • [Python]T2 UNITCOMBAT_DISCIPLE will raised as Frostling instead of Disciple of Ashen Veil
    • [Python]when Infernal seized a city will not build Elder Council,Forge,Training Yard,Odsidain Gate,Mage Guild free building
  • Modify to Season Mechanic and new Season Concept of AC:
    • finish Purge the Unfaithful ritual won't change AC
    • remove armaggeddon event
    • remove random event's AC change
  • change Mercurian civilization to more like Night Watch:
    • remove block of Marksman,block Angel of Death
    • can build warrior and scout again
  • add S0801 scenario
  • move start a golden age effect from Bone Palace to Three Bells, change Bone Palace perequist Tech from Philosoph to Sorcery,reduce Bone Palace culture +10 to +2, add 25% defense and 25% defense toward bombard
  • rust spell now can't remove Mithril Weapon promotion
  • reduce pirate harber to +1 food and +1 commerce,pirate port to +1 food,+1 hammer and +1 commerce
  • change Lady Stoneheart leader from Doviello civ to Bannor civ
  • Enchanted Blade spell now can also effect Mounted unit
  • Pyre of the Seraphic now can't explorer
  • Public Baths reduce Happy from +3 to +2,add +2 Gold
  • add Sider Angel of Death unit,remove Angel promotion need Counsil of Esus state religion,change 3 holy combat strength to 3 death combat strength,as a special shadow unit
4.Minor change
  • add Hyborem Immune to Fire promotion on HS03,S01-S08,TS00-TS02,AdvTech
  • remove Elder Council,Forge,Training Yard,Odsidain Gate,Mage Guild building from the Other city except White Castle on HS03,S02-S08,TS01,TS02
  • change Dungeon where Greenseer is to Ancient Forest on HS05-HS11,S0-S6,TS00-TS02,AdvTech
  • change Greenseer and Children of the Forest owner to Nightwatch on HS05-HS09
  • make Small Council present by several build on HS08-HS11,S0-S8,TS00-TS02,AdvTech
    • Hand of the King/Queen : Basilica
    • Grand Maester : Herblist
    • Master of Laws : Courthouse
    • Master of Coins : Market
    • Master of Ship : Harbor
    • Master of Whisper : Eyes and Ears Network
  • change many characters details,upgrade veteran soldier to higher tie on HS08-HS11,S0-S8,TS00-TS02,AdvTech
  • change Three-Eye-Crow and Children of the Forest owner to Nightwatch on HS10,HS11,S0-S6,TS00-TS02,AdvTech
  • change all Melisandre sun1 promotion to fire1,mind1 to enchantment1 on HS10,HS11,S02-S08,AdvTech
  • add Donal Noye as a Forge at Storm's End on HS10
  • add Donal Noye as a Forge at Castle Black on HS11,S0-S4,TS00-TS02
  • add Nymeria at Oldstone on S0-S6,TS00,TS01,AdvTech
  • add Public Baths as Petyr Baelish at King's Landing on S0,AdvTech
  • add Sandor Clegane at Harrenhal on S0,AdvTech
  • add Castle Black Bone Palace as The Wall on S0
  • rename Stark leader to Sansa Stark,add Jon Snow at Winterfell,remove Longclaw on S07
  • remove Brother without banner civ,change Thoros of Myr and Sandor Clegane owner to Night Watch,add Lord Beric Dondarrion with them,remove Sandor Clegane bronze weapon promotion on S07
  • move stark warrior from Eastwatch-by-Sea to Shadow Tower,move 1 Nightwatch Angel from Shadow Tower to Eastwatch-by-Sea on S07
  • move 1 Targaryen warrior from Astapor to Yunkai,add Held promotion on S07,S08
  • reduce Dreadfort population from 2 to 1 on S07,S08
  • remove winterborn promotion from Benjen Stark,add Vulnerable to Fire and Cold Resistance to him on S07,TS02
  • remove Night Watch civ,change Castle Black city to Citadel Improvement,add Eddison Tollett for Stark on S08
  • change Rhaegal owner to Stark on S08
  • move Targaryen-Stark army to Winterfell,move Jaime Lannister to Moat Cailin on S08
  • add a forge to Winterfell as Gendry on S08
  • add Targaryen Yara Greyjoy and a galley near Dragonstone,move Theon Greyjoy with Yara change Theon Greyjoy owner to Stark on S08
  • move Melisandre to Widow's Watch immoveable 5 turns,change owner to Stark on S08
  • add Stark a Trebuchet at Winterfell on S08
  • remove Heartsbane,add Jorah Mormont Valyrian Steel Blade promotion on S08
  • add held promotion to Stark beastman(Umber) south from the Wall on S08
  • add 1 Mounted Mercenary with Mobility1,Flanking1,Knight as Ser Harry Strickland , 1 Mercenary with Mobility1 and Flanking1 as Golden Company at King's Landing on S08
  • add 1 archer named Scorpion with held and dragon slaying promotion for Lannister at King's Landing on S08
  • change Viserion from white juvenile to white wyvern due to wight system weaken origin unit and lost of Dragon race promotion on S08
  • add held promotion to Night Watch unit at Shadow Tower and Eastwatch by sea on TS01
  • change Lady Stoneheart from Doviello civ to Bannor civ,Start with Crusade civic,and rename civ as House Tully,change all tully's unit and Riverrun to Lady Stoneheart,add Brynden Tully at Riverrun on TS02
  • add plot start culture as noble house sworn to certain great house on AdvTech
  • remove temple of Viel from White Castle,because Block building on AdvTech
  • add Donal Noye as a Great Engineer specialist at Castle Black on Adv Tech
  • move Bone Palace from Dragonstone to Castle Black on Adv Tech
  • make scenairos change corresponding to major change


[Mod]Game of Thrones Patch v2.01

ciruela-flamesnake Blog

for more details,please check
Forums.civfanatics.com

V2.0.1 Changelogs(Nov. 27th,2017)1.Major change

  • Modify to Ice Theme Infernal civilization:
    • add Frostling promotion immune to fear and Poison damage,is not alive(in order to avoid when Frostling be killed it reborn as manes and/or undead)
    • remove Hyboerm Barbarian trait(in order to change wild animal/barbarian into undead,and confict with last children of forest in scenario),add Sundered trait
    • [Python]decrease chances of reborn to undead on Snow terrain
    • [Python]Undead raise by Wight mechanic won't add Stigmata promotion
    • [Python]T4 unit died on Snow terrain will reborn as T3 undead with the same combat type
    • add Hyborem,High Priest of Winter,Priest of Winter Prophecy Mark promotion
    • [Python]add Hyborem Immortal promotion when summoned by Infernal Pact
    • [Python]Infernal won't use Scorch spell on Snow
  • Modify to Season Mechanic and new Season Concept of AC:
    • [Python]when game option no global counter is on,no save and load of Season Variable
    • [Python]Peak and Hill will become colder more quicker than flat terrain,especially in winter, and become warmer more slowly than flat terrain
    • [Python]Marsh will become Swallow in winter
    • remove free Stigmata promotion from Stigmata of the Unborn
    • remove Sundered Trait from Sheaim civ
    • change Stigmata promotion require race from Demon to Undead
    • change Sundered promotion require race from Demon to Frostling
    • remove Meshabber of Dis AC requirement and AC modify,add Divine Essence technology requirement
    • remove Mithril Golem AC requirement,add Held promotion,change +60% city attack to +60% city defense
    • [Python]Planar Gate now summon unit max is fixed 1 unit per Gate,non-based on AC
    • remove AC modify from Rosier the Fallen,Avatar of Wrath,Beast of Agares,Eidolon,Ars,Mardero,Sphener,Valin Phanuel,change Basium AC modify from +5 to -5,add Hyborem and Ice Golem +5 AC modify
    • [Python]when Ice Golem and Hyborem without Immortal promotion is killed -5 AC,when Basium is killed +5 AC
    • remove buildings,such as Stigmata of the Unborn,AC modify,build Temple of Hand will add 3 AC
  • Modify to New Dragon Race:
    • add Dragon Race to All Dragon units,reduce Fire combat damage by 1(Dragon Race provided another 1 Fire combat damage)
    • remove Dragon Race promotion Immune to Fear,Cause Fear,Roar,Breath Fire,add Dragon Race promotion +1 Fire combat damage, +20% combat on Broken Lands terrain and +25% on Volcano feature
    • reduce Wild promotion betrayal chance from 2% to 1%
    • add Roar promotion which can use Roar spell
    • add Breath Fire promotion which can use Breath Fire spell
    • add Roar,Breath Fire promotion to T4 Dragon Hero
    • remove T2 Dragon certain element damage resistance promotion
    • change Dragon Slaying promotion from +20% Combat vs Beast unit to +40% to Dragon Race promotion,reduce Fire resistance from 25% to 10%
  • [Python]raised undead by Mokka's Cauldron won't has Stigmata promotion
  • [Python]Burn Harrenhal event will also remove all five Harrenhall Towers
  • Harrenhal wonder require 4 cities to build
  • re-add Training Yard,Champion,Berserker,Immortal,Phalanx to Sheaim,change Pyre Zombie to swordsman
  • change Daenerys Targaryen permanent trait to Philosophical
  • change Sheaim palace Death mana to Entropy mana
  • change Kuriotates palace Spirit mana to Earth mana
  • reduce Pirate Cove and Pirate Harber commercial to 1,Pirate Port to 2
  • Philosophical leader can build Academy with Sorcery technology
  • change workboat to non-military unit
  • Royal Guard need lv 6 Melee unit to upgrade,and won't abandon when civic changes,change unit type from Mounted to Melee,increase Combat Strength from 4 to 5,reduce move from 3 to 1,remove Horse/Nightmare resource requirement,change unit art to Paladin,change Spirit2 promotion to Loyalty,can upgrade as Champion,increase max instance of Royal Guard from 4 to 7 per player
  • Champion can upgrade to Royal Guard
  • Grigori can build Pagan Temple
  • add more choice of great specialist to build Shrine,Great Prophet can build all 7 Shrines,Great Engineer can build Tablets of Bambur,Great Commander can build Code of Junil,Great Artist can build Song of Autumn,Great Merchant can build Nox Noctis and Dies Diei,Great Scientist can build Stigmata of the Unborn and Necronomicon

2.Minor change

  • make scenairos change corresponding to major change
  • change rice which near bitterbridge to wheat
  • change landmark the Thousand Islands to Drowned Kingdom on HS01
  • add Dragon Urrax and Serwyn of the Mirror Shield,a lv 2 warrior of House Gardener with Dragon Slaying and Black Mirror on HS02
  • add Hyborem Immortal promotion on HS03,S01-S08
  • remove Undead Stigmata promotion on HS03,S02-S08
  • add Faith Militant for House Gardener at Old Town on HS06,HS07
  • add Faith Militant for House Hightower at Old Town on HS08
  • add warrior for House Targaryen at Sharp Point on HS08
  • add Feudalism technology to House Targaryen on HS08
  • add 1 Hunter to Stark,Arryn,Gardener,Durrandon,add 1 Horseman to Martell,add 1 Dwarven Slinger to Lannister on HS08
  • change Kingsguard/Queensguard to Royal Guard on AdvTech

[Mod]Game of Thrones Patch v2.00

ciruela-flamesnake Blog

V2.0.0 Changelogs(Oct. 22th,2017)

1.Bugfix

  • clear leader traits promotion after civ leader trait change
  • [Python]fix python bug that when a civ gain a disciple from religion tech,all civs have the same FFH civ type will gain a same type disciple at same time

2.Major change

  • Re-design Infernal civ as The Other Ice theme:
    • [Python]living unit killed on the Snow Terrain will rise as a unit of same unitCombatType and Tier with Undead and Vulnerable to Fire,Weak,Cold Resistance,Stigmata promotion,will also reborn as a manes,both to random Infernal city for Infernal if they are active,change chance of unit reborn as manes
    • Default race change to Frostling
    • add 1 hammer,1 commerce from Ice terrian and 1 more commerce by river for Infernal
    • change Infernal palace free resource to Ice mana,Death mana,Iron
    • re-design Hyborem to a Mounted unit with 7 combat,2 movement,can use Bronze/Iron/Mithril weapon,+2 ice mana Affinity,Hero,Loyalty,Sentry,Gela,Fear,Magic Immune,Divine,Channeling1-3,Ice1,Death1,Entropy1,Frostling,Sundered promotion,with Ars as unit art
    • add Frostling,Frostling Archer,Frostling Wolf Rider,Priest of Winter(need Priesthood Tech to produce),block Scout,Archer,Horseman,Chariot,Beastmaster,Phalanx
    • block Guild of the Nine,all Temples but Temple of the Hand
    • move Illians Temple of the Hand to Infernals
    • [Python]change AI build Temple of the Hand min requirement
    • move Illians Samhain,the White Hand,the Deepening,Stir from Slumber Ritual to Infernal
    • move Illians Drifa the White Dragon,Priest of Winter,High Priest of Winter unit to Infernal
    • add Frostling promotion get +50% combat from AC
    • change Death Knight from Demon to Frostling,add Ice1,Entropy1,Fear promotion,remove 2 cold combat,add 1 Ice mana Affinity
    • add Priest of Winter and High Priest of Winter Frostling,Death1,Entropy1,Sundered promotion,add +1/+2 ice mana affinity,remove Immune Cold,Winterborn,remove cold combat(add 1 from Frostling),Priest of Winter can also upgrade to Death Knight
    • add new unit Giant Ice Spider(replace Assassin) with 3+2 Combat(+1 Poison and +1 Cold from Frostling),with Marksman,Frostling promotion and Whiteout ability(can go into invisible until attack on Snow terrain)
    • change Manes from Demon to Frostling,only can upgrade to Warrior
    • [Python]add Hero promotion to 3 Priest of Winter which get from the White Hand Ritual and increase cost of the Ritual
    • [Python]change infernal start plot choose method,and change start 2 champion to 2 priest of winter,add Hyborem 'White Walker Leader' name,remove Immortal promotion,infernal civ will declare permanent war to all non-Infernal civs
    • add Frostling unitArtStyle and Undead unitArtStyle by combine several unit art
    • change Imp from Demon to Frostling,add Ice1,change Fire Resistance to Cold Resistance,remove 1 Unholy Combat(but +1 Cold from Frostling),Imp only can upgrade to Priest of Winter
    • change Hellhound from Demon to Frostling,add Giantsized promotion,remove 1 Unholy Combat(but +1 Cold from Frostling),can't upgrade
    • change Balor from Demon to Frostling,remove Fire Resistance,Stigmata promotion,add Biltz,Giantsized promotion,add Ivory bonus requirement
    • add new world unit Ice Golem,20 combat(10+10 Cold),2 Ice mana Affinity,1 move,+60% City Attack,with Golem,Stigmata,Immute Cold,Vulnerable to Fire,Sentry
  • Season System with change AC running method:
    • [Python]AC now present Season Counter,shows how long next season will come,Start of every turn Season Counter will add/minus several point,0-40 as Summer, 40-50 as Autumn/Spring and 50-100 shows Winter.Several rare season will effect Season Counter change length and change rate per turn,even reverse Season circle,such as Long Summer,Fierce Winter,False Spring.A full normal Season Circle will last 150 turn at standard speed
    • [Python]add new Plot Counter method to control plot colder/warmer according to the Season Counter, only work for map which top is polar region and botton is tropic.
    • [Python]death of a civ don't change AC(original death of Evil civ will increase AC,death of Good civ will decrease AC)
    • remove old AC Armageddon Event
    • [Python]remove old Plot Counter method
    • move Elegy of the Sheaim ritual to Infernal
    • move Hallowing of the Elohim ritual to Ljosalfar
    • [Python]change End of Winter to a new simple method used SeasonSystem mechanic
    • remove Game Option No Global Counter on HS04-HS08,HS10-S04
    • remove Game Option No Plot Counter on HS01,HS02,HS04-HS08,HS10-S04
    • remove Game Option Double Global Counter on HS01,HS02
  • [Python]change Mokkas Cauldron wonder rise dead unit as a unit of same unitCombatType and Tier with Undead and Vulnerable to Fire,Weak,Cold Resistance,Stigmata promotion
  • [Python]When a civ which has DragonTaming Tech capture a city with Harrenhal Wonder,will change Harrenhal Wonder to Harrenhal Ruin Wonder
  • [Python]move Elohim civ's reveal unique improvement plot ability to Ljosalfar civ as Citadel
  • [Python]when a unit promote Knight promotion,give add 'Ser' before original name or generate a random name
  • [Python]create a Westeros unit nameGenerating method
  • add Juvenile 5% withdraw chance,collateral damage
  • reduce dragon combat strength/defense to add Fire damage of the same amount: Hatchling 1,Juvenile 2,Wyvern 4,Dragon 6,Hero Dragon 8
  • change Dragon Slaying promotion to +20% combat vs Beast and +25% resist to Fire
  • [Python]unit with Fellowship,Order,Rune religion killed on non-Snow Terrain and from non-illians civ will chancely reborn as a angel to random Mercurians city for Mercurians if they are active,change chance of unit reborn as angel
  • change Citadel improvement to permanent
  • move Balseraph Hall of Mirrors and Mimic to Sider
  • move Elohim Reliquary to Fellowship of Leaves religion building with Hidden Paths tech to enable
  • change Valyrian Steel Blade promotion +50% combat vs Demon to +100% combat vs Frostling and +20% combat vs Melee unit
  • now Eastessosi Twilight Brotherhood need Temple of Body building to produce and can't ungrade to Druid,add Body2 promotion
  • add Eastessosi Medic Water2,Water Walking,Channeling2 promotion
  • add Marshdweller promotion double movement on Marsh terrain,remove no penalty when attacks cross river
  • add Jungledweller promotion double movement on Jungle feature,change work rate to +15%
  • add New Eastessosi Fujo unit

3.Minor change

  • Geograph change near Asshai
  • add pirate cove near Iron Island,The Arbor,Tarth,Dragonstone
  • clear elohim civs team view of Unique Improvement
  • remove K'Dath Sheaim palace on HS01,HS02,HS04-S08
  • add AC Horseman and Avatar of Wrath on HS01,HS02
  • change Drifa which at polar area to Whitedragon on HS02-S08
  • change Wildling frostling unit to normal unit on HS02,HS04-S08
  • change Marsh King and House Frey's scout to goblin on HS02-HS04,HS08-S06
  • build Winter Town city for Stark,remove Stark settler,disciple of leaves on HS02
  • rename House Hightower and House Redwyne leader to Lord Hightower and Lord Redwyne on HS03-HS05
  • add barbarian warrior with held at crackclaw point on HS03,HS04
  • remove 1 White Walker settler and remove some tech on HS03,S01-S08
  • change archer/horseman/scout Demon promotion to Undead,Vulnerable to Fire,Weak,Cold Resistance,Stigmata promotion on HS03,S01-S08
  • rename the Other Leader and change Hyborem name and promotion on HS03,S01-S08
  • change Meshabber to Ice Golem on HS03,S01-S08
  • add the Other Winter Town city on HS03
  • remove Marsh King,change Greywater Watch to Night Watch,move Night Watch unit to Greywater Watch and remove settler on HS03
  • add Leng Ma Temple of Mind building on HS04-S08
  • make Andal of Andalo contact with Andal of Myr,Andal of Lorath,Andal of Norvos on HS04
  • change Stonebridge religion to Fellowship of Leaves on HS04
  • add Yin Temple of Body building on HS06-S08
  • add Ser Willum Royce with Knight,Valyrian Steel Blade Lamentation at Gull Town for House Arryn on HS09
  • remove Wildling city Ashen Veil religon on S01-S05
  • add Valyrian Steel Dagger at Winterfell to House Baratheon of King's Landing on S01
  • add Valyrian Steel Dagger at Winterfell to House Baelish on TS00,S07
  • add Manes to White Walker city on S02-S08
  • add Valyrian Steel Dagger at Harrenhal to House Baelish on S04,TS02
  • add Valyrian Steel Dagger at Gates of the Moon to House Baelish on S05,S06
  • change Arya Stark invisible promotion to stealth on S07,S08
  • remove Aeron Greyjoy on S07,S08
  • add Fujo at Leng Ma of Leng and add Twilight Brotherhood at Yin of Yi Ti on AdvTech
  • move Prophecy of Ragnarok from K'Dath to White Castle on AdvTech

[Mod]Game of Thrones Patch v1 08

ciruela-flamesnake Blog

V1.0.8 Changelogs(Sep.19th,2017)

1.Bugfix

  • clear leader traits promotion after civ leader trait change

2.Due to More Naval AI version map's total team num limit increases from 35 to 51,add new civs.

  • add House Manderly as House Stark's Vassal,and Openborder with House Stark on HS07-S03,S07
  • add House Baratheon of Dragonstone as House Baratheon of King's Landing's Vassal on S01
  • add House Baratheon of Storm's End as House Baratheon of King's Landing's Vassal on S01

3.Major change

  • Geography minor change
  • add Mercenary Bounty Hunter promotion
  • add Abashi,Arthendain,Losha,Brigit,Mary,Devout,Illusionist,Mobius,Nyxkin,Succubus, Valkyrie Sixsense promotion
  • add Knight and Squire promotion for the Order religion
  • add Sixsense promotion,which will give several unit type an new female art
  • add the Other Starting Gold,change start technology on HS03,S01-S07
  • change details of Season 7 scenario according to new season on air
  • add S08 Game of Thrones Scenario
  • add TS00 Chaos is Ladder Theme Scenario based on S01

4.Minor change

  • change several civ colour
  • now unit with Winterborn or Nomad will not change unit artstyle
  • add SaibotLieh's female unit art
  • add Sixsense promotion to several female characters such as Brienne,Arya,Sand Snakes,Asha/Yara,Ygritte,Melisandre,Lady,Nymeria,and add to history female figure such as Visenya Targaryen,Rhaenyrs Targaryen,Meraxes,Vhagar,Silverwing,Dreamfyre,Meleys,Syrax,Tessarion,Moondancer,Shrykos,Ursula Upcliff,Doshi the Witch Queen
  • add Squire and Knight promotion to several unit,and rename them begin with Ser or Lord to show their society status
  • change Bear on the Bear Island to Polar Bear on HS01-S07
  • add sheut stone as star fall from sky near location of later Starfall city on HS01
  • add unit at Moat Cailin Held promotion on HS02-S07
  • add Lord of Night starting gold on HS03
  • add Flint's Finger Overlord religion on HS04-S07
  • add unit at Bloody Gate Held promotion on HS04-S07
  • remove Asshai 2 settler on HS05-S07
  • remove Tyrosh,Lys settler on HS06-S07
  • add All Karstark unit Giantsized promotion on HS07-S06
  • add All Stark children's Wolf Giantsized promotion on S01-S07
  • add Wildling settler on S02-S05
  • change Stark,Bolton,Karstark start unit and move some of them on S02-S03
  • change Tyrion Lannister to Disciple of Kilmorph with Spirit1,Earth1,Potency on S02,TS01
  • rename Both Baratheon House on S02,TS01
  • change Wall improvement to Hill with Citedal and road,rename the Wall sign to Shadow Tower and Eastwatch-by-Sea respectively on TS01,S03,S07
  • add 1 Angel with held to Guard Shadow Tower and Eastwatch by Sea on TS01,S03
  • Split The Other and Wildling into 2 team on TS01
  • change The Other to minor nation on TS01
  • move Qhorin Halfhand to Shadow Tower,move Dwarf warrior and Elf scout to Eastwatch by sea on TS01
  • add permanet peace between Arryn and Baelish on S04,TS02
  • remove permanet peace between Tully and Manderly on S04
  • change Nymeria to Wolf Pack on TS02
  • move Stannis palace to War Camp,change Dragonstone owner to barbarian on S05
  • move archer from Dragonstone,scout and worker from Storm's End to War Camp, immobile for 10 turns,move Dragonstone fishboat to Storm's End on S05
  • move pirate cove near Dragonstone to Eastwatch by sea on S05
  • Clear water way from Dragonstone to Eastwatch by sea on S06,S07
  • change Dragonstone owner to Barbarian,move Baratheon palace to Storm's End,remove Dragonstone Archer and fishboat,remove Storm's End Scout and Worker on S06
  • add Jorah Mormont and Daario Naharis near Meereen on S06
  • change Tyrion Lannister to Adept with Dwarf,Spirit1,Earth1,Potency on S07
  • add Meereen and Casterly Rock Forbidden City on S07

Civ4Mod:Game of Thrones v1.07

ciruela-flamesnake Blog

V1.0.7 Changelogs(Jul.9th,2017)

1.Bugfix

  • clear leader traits promotion after civ leader trait change

2.Due to More Naval AI version map's total team num limit increases from 35 to 51,add new civs.

  • add House Umber with Fellowship of the Leaves religion on HS02
  • add House Casterly on HS02

3.Major change

  • add more population to Harrenhal,Summerhall and cities beyond Westeros
  • move Bitterbridge/Stonebridge 1 plot east,redesign plot in Tumbleton and Blackhaven area
  • redesign Dorne area

4.Minor change

  • add more cottage of noble house
  • remove Westeros road between kingdoms and road sign on HS01-HS08
  • import schargiel's Mod Flag Art
  • add more resourse for seven kingdoms
  • change plot where Dragonstone,Highgarden and Sharp Point at to hill
  • add Dye near Tyrosh
  • add Naath a hill,and a silk,a wine
  • change Forest at Isle of Faces to Ancient Forest
  • add forest north of Pyke on HS01-HS04, HS06-S07
  • rename Shield Islands to Misty Islands on HS01-HS03
  • add a worker named Naathi with Diseased,Immune to Disease,Heroic Defense I & II at grassland of Naath on HS01-HS04
  • change Lion Clans of First Man start technology to Exploration,to make Grass Clans of First Man became the only First Man Clans which start with Agriculture technology on HS01
  • move Wolf Clans of First Man and Stag Clans of First Man start plot on HS01
  • rename leader of Grass Clans of First Man to Garth Greenhand on HS01
  • add inland sea of Dorne on HS01
  • add Forest around High Heart,between Cape Kraken and Cape Wraith on HS01
  • add Dungeon to Casterly Rock on HS02-S07
  • add Fawn with held at Isle of Faces to Children of the Forest on HS02-HS04
  • rename House Greyiron to Ironborn, change Grey King to Great Prophet, change Garth Greenhand to Great Scientist on HS02
  • add Barbarian Sea Serpent named Nagga with Held, Giantsized on HS02
  • rename House Leaders which decent from Garth Greenhand on HS02
  • give all House Lannister belongings to House Casterly,add Loki to House Lannister near Casterly Rock on HS02
  • add barbarian warrior with held for petty kings of seven kingdoms on HS02
  • add barbarian Hill Giant within Stormland on HS02
  • add graveyard near Barrowton on HS03-S07
  • increase Yronwood culture and population on HS03-HS06
  • make Yronwood playable on HS03-HS05
  • add Elder Council to Ironborn capital on HS03,HS04
  • rename House Greyiron to Ironborn, rename their leader to High King Qhored I Hoare, add 1 disciple of octopus overlords on HS03
  • change Flint's Finger owner to the Others on HS03
  • add House Oakheart as House Gardener's vassal on HS03
  • add House Hightower,House Redwyne as Ironborn's vassal on HS03
  • add Blackhaven/Summerhall Archery Range on HS04-S07
  • remove the Boneway pass road on HS04-HS09
  • add Stonebridge to House Gardener on HS04-HS06
  • change House Umber religion to Fellowship of the Leaves on HS04,HS05
  • add House Hightower,House Redwyne as House Gardener's vassal on HS04,HS05
  • remove Mountain Tribe and dungeon on HS04
  • add House Royce playable, add Royce Ursula Upcliff,warrior of Longbow Hall, Strongsong, Coldwater Burn, Redfort,Galley on HS04
  • add Andal Artys Arryn the Falcon Knight, Torgold Tollett, Qyle Corbray, The Hammer of the Hills on HS04
  • improve Andal relation to House Massey,rename House Massey leader to King Josua Softspear Massey,make House Durrandon permanent war vs House Massey on HS04
  • rename House Yronwood leader to King Olyvar Yronwood on HS04
  • rename House Greyiron to Ironborn, rename their leader to High King Harrag Hoare on HS04
  • change Flint's Finger to House Greyiron,remove Deepwood Motte,add Bear Island to House Greyiron,decrease relation from Stark to Greyiron on HS04
  • add barbarian Fawn with held at Isle of Faces on HS05-S07
  • add a worker named Naathi with Diseased,Immune to Disease,Held,Heroic Defense I & II at hill of Naath on HS05-S07
  • add 1 Ghiscari Warrior at Naath with Diseased on HS05
  • rename House Greyiron leader to King Rognar II Greyiron on HS05
  • change House Uller to House Yronwood,change House Allyrion to House Martell on HS05
  • add Valyrian Warrior at Naath Diseased promotion on HS06
  • rename House Hoare leader to King Harmund Hoare, change start religion to The Order,add city Castle Hoare The Order religion,improve attitude between Hoare and mainland civs on HS06
  • change owner of Old Town,The Arbor to House Gardener on HS06
  • change owner of Flint's Finger to House Stark,remove Bear Island city,add House Stark's Deepwood Motte city on HS06
  • rename House Dayne leader to King Vorian Dayne on HS06
  • change Deepwood Motte cottage to fort on HS06
  • remove Lannister's Brightroar on HS06
  • change Dragonstone to Broken Lands on HS07-S07
  • add Lannister Brightroar and rename Lannister leader to King Tommen II Lannister on HS07
  • rename House Hoare leader to King Halleck Hoare on HS07
  • change House Greyjoy city Great Wyk to Pyke on HS08
  • remove summerhall hamlet and sign on HS09
  • add more warrior of noble house support each Council on HS09
  • rename House Martell leader to Prince Qoren Martell on HS09
  • add Golden Hammer to Baratheon on HS10
  • add a Grafton warrior named Lord Corbray with Valyrian Steel Blade at Gull Town on HS10
  • add Mountain That Rides fear promotion on HS10-S04
  • add Yohn Royce Loyalty on HS10-S04
  • add the Prince's Pass road on HS10-S07
  • rename Arryn warrior to Lyn Corbray add Courage,Valyrian Steel Blade on HS11-S07
  • change Hodor to worker with Giantsized,Heroic Defense I & II on S01,S02
  • add Pact of Nilhorn to Wildling and Jon Snow on S01-S07
  • add Withered to Theon Greyjoy/Reek on S04,S05,S07
  • add Robert Strong fear,giantsized promotion on S06,S07
  • add Arryn a Champion with Courage,Valyrian Steel Blade named Lyn Corbray on AdvTech
  • change several civ start civic on AdvTech
  • increase each city start culture on AdvTech
  • change several axeman to other unitclass according to their orgion on AdvTech

Civ4Mod:Game of Thrones v1.06

ciruela-flamesnake Blog


V1.0.6 Changelogs(Apr.26th,2017)1.Bugfix

  • clear leader traits promotion after civ leader trait change
  • change Guild of Nine from +2 research to +2 Gold
  • remove float ice to make Sisterton and Lorath reachable by sea on HS03
  • remove House Hoare worker's Orc promotion on HS06-HS08
  • change several plot misplaced railroad to road on AdvTech

2.Major change

  • remove Aggressive AI,Permanent Alliances game option
  • reduce Wild promotion betray chance to 2% per turn
  • improve Hill Giant cost,reduce Hill Giant strength to 6
  • change Golden Hammer to Valyrian Steel Blade on HS05-S07
  • add Qarth Walls on HS08-S07
  • add House Hoare 1 warrior,1 catapult,change scout to horseman,increase Harrenhal population to 3,make House Hoare playable on HS08
  • add Harrenhal wonder,Tower of Dread,Widow's Tower,Wailing Tower,Tower of Ghosts,Kingspyre Tower and their required buildings to Harrenhal on HS08
  • add Harrenhal Ruin wonder to Harrenhal on HS09,HS11-S07
  • add Harrenhal Ruin wonder to Riverrun on HS10
  • change road Which built by Valyria to Valyrian Road route on AdvTech
  • change Meereen's Prophecy of Ragnarok to Great Pyramid,move Prophecy of Ragnarok to K'Dath on AdvTech
  • Add Dracarys Technology which enable Valyrian Roads route,Valyrian Roads wonder,Valyrian Steel Blade equipment
  • add Norvos Cave of Ancestors on HS01-S07
  • add Wonders made by man
    • add Valyrian Roads route,Valyrian Roads wonder
    • change the Wall from Peak to Walls Feature
    • add Triple Walls wonder
    • add Three Bells wonder
    • add Long Bridge wonder
    • add Palace With a Thousand Rooms wonder
    • add Harrenhal wonder,Harrenhal Ruin wonder,Tower of Dread,Widow's Tower,Wailing Tower,Tower of Ghosts,Kingspyre Tower
    • add Great Pyramid wonder
    • add The Festival wonder

3.Minor change

  • move Ghoyan Drohe 1 plot south
  • move Ghis sheep 1 plot east on HS01-HS05
  • move Pyre of the Seraphic to Ghis on HS01-HS05
  • remove five fort steady as mountain Iron Weapons promotion on HS01,HS02,HS04-HS09
  • move Andal archer and palace to Andalo,remove hawk on HS03
  • move Andal palace to Gates of the Moon on HS04
  • add Naath fort and a Valyrian Warrior with Held on HS06
  • add Held to barbarian's scout and warrior which original belong to Stark on S04-S06

Civ4Mod:Game of Thrones v1.05

ciruela-flamesnake Blog


V1.0.5 Changelogs(Apr.9th,2017)1.Bugfix

  • clear leader traits promotion after civ leader trait change
  • change Wyvern(Black) from National unit to common unit

2.Due to vanilla version map's total team num limit to 35,had to remove certain already added civs from several scenarios.now re-add them.

  • add Essaria on HS06,HS07
  • Dothraki civil war on HS06,HS08-HS11,S0,S02-S06
  • add Sarnor lesser king on HS07

3.Major change

  • add more music
  • change enable Ocean trade technology to Optics
  • change Dragon Slaying promotion to +40% vs Beast
  • rename Juvenile,Wyvern,Dragon with their color
  • change Achorn/Drifa Dragon promotion to Fear
  • change Dragon(Red) requirement technology to Feral Bond,change Dragon(Yellow) requirement technology to Mercantilism,change Dragon(White) requirement technology to Religious Law
  • Add Raised in Volcano promotion,add to hatchling
  • Increase Grove's beast unit free exp to 8,add Raised in Cage to beast unit,and unit which end turn in the city with this building will remove Raised in Volcano
  • add Dungeon building:unit which end turn in the city with this building will remove Raised in Volcano
  • reduce Juvenile minlevel requirement to 2,reduce Wyvern minlevel requirement to 4,reduce Dragon minlevel requirement to 6,Tweak AI Flavor
  • change dragon unit exp on HS01,HS04-HS09,S05-S07
  • add grove to King's Landing,and add Raised in Cage promotion to all dragon unit except Vhagar,add exp at least to 10 on HS09
  • add New Eastern Essos Civ Eastessosi
  • add New Eastern Essos Civ unit style Eastessosi
  • add New Eastern Essos Civ diplomacy sound,soundtrack
  • change Dawn,Yi Ti,Leng,Trader Town leader to Eastessosi leader
  • change Dawn,Yi Ti,Leng,Trader Town civ to Eastessosi
  • remove Dawn,Yi Ti,Leng,Trader Town unit Dark Elf race
  • replace Carcosa unit's Dark Elf to Jungledweller
  • change Dawn,Yi Ti,Leng,Trader Town palace and mana resource
  • replace Dawn,Yi Ti,Leng,Trader Town new unit
  • add New Eastern Essos Civ Eastessosi unit/hero and buildling

4.Minor change

  • change several civ colour
  • unit with Winterborn will use Illians unit artstyle,unit with Nomad will use Malakim unit artstyle
  • change Stannis diplomacy sound to Asshai
  • change Rickard Karstark trait to Aggressive,Giantsized
  • add House Umber Giantsized trait,add House Mud Marshdweller trait
  • add Copper near Yin
  • add Incense near Tiqui
  • add Reagents near Jinqi
  • add Cotton near Trader Town
  • add Tiger,Gorilla Jungledweller,add Scorpion Nomad
  • add Giant promotion,change Hill Giant&Wilboman Sentry to Giant promotion
  • add Giantsized Promotion,add to Umber,Karstark,Mountain that Ride,The Hound,Brienne of Tarth
  • add Giant Slaying Promotion,add this promotion to Dwarven Slinger and Tormund Giantsbane
  • add Fear promotion immunity to fear
  • remove Avatar of Wrath on HS01,HS02
  • add Marshdweller promotion,add to unit of Oldstones Mud king and unit of Greywater Watch on HS02-S07
  • move Yi Ti's capital Si Qo 1 square north on HS04
  • add Andal 1 disciple of order at Gates of the Moon,change all warrior to Axeman with Iron Weapon,change Scout to Hunter on HS04
  • add Valyria Freehold permanent peace to Astapor,Meereen on HS06
  • add Dungeon building to Meereen on S05,S06

Civ4Mod:Game of Thrones V1.04

ciruela-flamesnake Blog

V1.0.4 Changelogs(Mar.18th,2017)
1.Bugfix

  • re-add Night Watch unit missing Loyalty promotion on HS03

2.Due to vanilla version map's total team num limit to 35,had to remove certain already added civs from several scenarios.now re-add them.

  • add Giant of Velvet Hills on HS01
  • add Skagos on HS02,HS04,HS05
  • add New Ghis on HS07-S06

3.Major change

  • change Guild of Nine to National Wonder and reduce defense bonus to 10%,reduce culture per turn to 2,add 2 gold per turn
  • add Stoneborn Technology for Giant in order to produce Giant unit on HS01-HS11
  • add Dragontaming Technology for Dragon in order to produce new base dragon unit(Hatchling)
  • add Hunting Lodge +2 exp to Beast unit,add Grove +3 exp to Beast unit
  • change Valyria Planar Portal and Grove to Hunting Lodge on HS04-HS06
  • add Hunting Lodge to Dragonstone or King's Landing on HS07-HS09
  • add Dragon upgrade route(T1 Hatchling->choose one of T2 Juvenile(Black,Red,Yellow,White)->T3 Wyvern of that color->T4 Dragon of that color)
  • replace old dragon unit(Griffon,Manticore,Beast of Agares) to new dragon unit on HS01,HS04-HS09,S02-S07
  • add new Dragon unit

4.Minor change

  • change unit with hero promotion's AI to unitai_hero
  • add barbarian held Deep Ones(Drown) on Iron Isle,add held Kraken near Cape Kraken,add held Sea Serpent near Sea Dragon Point on HS01
  • add Giant 1 hill giant with held at Massey's Hook on HS01
  • move Ib Dragon 1 square southwest,move beyond wall Dragon 1 square west on HS01
  • remove Skagos Ogre and dungeon on HS01
  • change Giant of Ib leader to Anagantios on HS01
  • move Stark start units 1 square north on HS02
  • change Griffin King's FFH civ to Clan of Embers on HS02
  • change Winged Knight's FFH civ to Clan of Embers on HS02,HS03
  • change House Royce's FFH civ to Clan of Embers on HS02-HS04
  • add barbarian held Lunatic on Leng's Bradelines Well on HS02-HS06
  • change Skagos dungeon to goblin fort,add Goblin Archer on HS03,HS06-S07
  • rename Bolton leader to Lord Rogar the Huntsman on HS04
  • change Seal rock to Wolf's Den on HS04
  • add 1 more barbarian Mountain clan on HS04-S01,S03-S07
  • change griffin at Yin owner to Yi Ti on HS05
  • rename Justman leader to King Benedict the Just on HS05
  • add Riverrun Fellowship of Leaves religion on HS05-S07
  • rename Gardener leader to King Perceon III Gardener on HS06
  • rename House Justman to House Teague rename leader to King Humfrey Teague on HS06
  • remove Saltspan,Duskendale,add Maidenpool as Teague on HS06
  • rename Durrandon leader to King Arlan III Durrandon on HS06
  • change House Tully master from Justman to Durrandon on HS06
  • add 1 Lannister Mountain tribe to King's Landing on S02,TS01
  • add Flint 1 beastman with held at Widow's watch on S06
  • rename 1 Wildling War Elephant to Mag Mar Tun Doh Weg,add Sentry on S01-S04
  • rename 1 Wildling giant to Wun Weg Wun Dar Wun on S01-S06
  • replace 1 Stark worker to Hodor(Mud Golem) on S01,S02,TS01
  • add Meera Reed as Bran Stark's Heroic Strength promotion on TS02,S07
  • add 10 turns Immobile to Stannis army on S05
  • add 10 turns Immobile to Ayra Stark,remove Charmed,Slow on S06
  • rename Ghiscar to New Ghis,change start unit on S07
  • change Wildling warrior to Tormund Giantsbane with Raider,Winterborn for Wildling&Stark on HS10-S04,S06,S07
  • add Yohn Royce(Warrior with Bronze Weapons) for Arryn&Baelish on HS10-S07
  • change Wildling Warrior to Lord of Bones with Fear,Heroic Defense,Winterborn for Wildling on HS11-S04
  • add Ygritte(Scout with Drill I,Winterborn) for Wildling on S01-S04
  • add Eddison Tollett(Warrior with Homeland,Loyalty,Defensive) for Watch on S01-S05
  • replace 1 axeman to Orell(Hunter with Spirit Guide,Winterborn) for Wildling on AdvTech
  • change all Night Watch combat units to Angel on AdvTech
  • add All free cities expcept Pentos/Selhorys and slavery bay's city Guild of Nine wonder on AdvTech