A Fan of Civilization IV and A Song of Ice and Fires.
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V2.0.3 Changelogs(Sept. 27th,2022)

1.Bugfix

  • remove unit of MarshKing on HS03
  • make the Other not playable,set start Gold 500 on S05
  • change Royal Fleet owner to Stark on S08,S0801
  • remove the Other build in cities beyond the Wall on S0801

2.Due to More Naval AI version map's total team num limit increases from 35 to 51,add new civs.

  • add Ibben on HS04

3.Major change

  • Modify to Ice Theme Infernal civilization:
    • [Python]Tweek Manes and Wight rised method
    • change Hyborem basic strength from 7 to 9,remove Weapon
    • change Gela +2 Unholy strength to +2 Cold strength
    • remove Imp Cold Resistance,change Ice1 to Death1
    • change Balor art to War Elephant,increase move to 2
    • add Agnostic trait to Hyborem
    • [Python]remove Ashen Viel automatic spead to Infernal cities,Infernal cities will remove all 7 religion.
    • [Python]when Infernal city is captured,it's population will decrease to 1
    • block Guild of Nine and Royal Guard
    • block all sea unit
    • [Python]Hyborem's death will do 50%-150% damage to all his civ units and half his civ cities' population
    • [Python]Priest of Winter's death will do 50%-150% damage to all undead units at same plot.
  • Modify to Season Mechanic and new Season Concept of AC:
    • make Elegy of the Sheaims and Hollowing of the Elohims Ritual only can be finished 5 times and only can be built 1 after 1. the later ones cost more and more effective to AC one-time change.to avoid the Other using them abusively in late game.Each one required tech change to Knowledge of the Ether,Alteration,Sorcery,Arcane Lore,Strength of Will
    • [Python]change Spell effect and randon event,make their AC changes accord with season concept
    • fix Globe AC limited to 500 on HS01,HS02,HS04-HS08,HS10,HS11,S00-S04,TS00-TS02,AdvTech
  • change Mercurian civilization to more like Night's Watch:
    • [Python]now Mercurian palace will get free tech when at least 3 Westeros civs have(the Civ has at least 1 city on the same Continent with Mercurians cities)
    • Python]change Angel reborn method, non-Mercurians living unit died on Westeros(the plot unit died is on the same Continent with Mercurians cities) will chancely add a new recruit for Mercurians
    • [Python]change Start unit with Basium from Angel to New Recruit
    • block Angel,make new unit as new recruiter,ranger,builder,steward
    • remove block of T4 unit,remove all Angel unit
    • change Basium from Angel to Avatar,add Immute Cold and Vulnerable to fire,change 4 Holy strength to 2 Cold strength and 2 Holy strength
    • add Ingenuity for civ trait
    • [Python]When new recruit is built, it will gain random race or environment promotion,When new recruit is gained from killed unit or razed city, it will gain the same race or environment promotion of its old civ
    • use new Night‘s’ Watch unit to replace old Mercurian ones on HS03-HS11,S0-S07,TS00-TS02, AdvTech

Unit NameTierStrength/DefenseMoveEnable TechnologyCan UpgradePromotionWatch Worker--2always can be builtreplace worker,can upgrade to Watch Steward or Watch Builderas workerNew RecruitT13/31always can be builtWatch Ranger, Watch Steward, Watch Builder, Wandering Crow, replace Warriorcan use Bronze Weapon,+25% City DefenceWatch RangerT24/32Hunting,need Hunter Lodgereplace hunter,can also upgrade by scout,New RecruitLoyalty, can use Bronze,Iron,Mithril Weapon,+20% strength on Snow terrain,only +20% strength vs animal,remove penalty to attack citiesWatch StewardT23/42Bronze Working,need Training YardLike Axeman,can upgrade by watch workerLoyalty, can use Bronze,Iron,Mithril Weapon,can build Camp,Farm,Pasture,Winery,Plantation,CottageWatch BuilderT22/42Constructionreplace Archer,can upgrade by watch workerLoyalty, can use Bronze,Iron Weapon,can build Fort,Mine,Quarry,Lumbermill,Workshop,Windmill,Road/Valyrian Road,can cut trees and Jungle

  • add Westeros scenario which only have enlarged Westeros map and Python Diplomacy control
  • change spells that cause War to not cause war due to this will break permanent peace and I failed to find out python code to modifier.
  • [PYTHON]event to declare war will also check it's master can declare war if the player is vassal.
  • block some Rituals such as Genesis,Bane Divine,Glory Everlasting,Birthright Regained,Rites of Oghma,Blood of the Phoenix,Natures Revolt
  • remove Illians Agnostic trait,make Illians can adopt religion
  • add Jungle feature 1 hammer to empower jungle civs such as Summer Isles,Yi Ti and Leng
  • change Pirate Coven/Harbor/Port back to original FFH version
  • move Counsil of Esus holycity see all Esus-adopt city sight function to Fellowship of Leaves presenting as Old Gods can see from Heart Tree's face.
  • change Jeor Mormont trait to Defender,Organized,change Alliser Thorne to Neutral with Defender Expansive trait
  • make Ancient Tower permanent
  • change Mithril Weapon +10% vs Iron Weapon to +50% vs Frostling,as Dragon glass Weapon, change Mithril bonus art to Iron,change Iron art to gunpower
  • block Arquebus and Cannon for all civ,change Man-o-War ship gunpowder resourse requirement to Iron
  • block Obsiden Gate and Nexus
  • Block Chariot for all civ

4.Minor change

  • modify scenarios city start population on S0
  • check reiligion sight for Fellowship of the Leaves and Counsil of Esus holy city on S0
  • remove Carcosa Imp Fire Resistance,change Demon to Frostling on HS01-HS09
  • set Illians civ state religion on HS01-HS11,S0-S7,S0801,TS00-TS02,AdvTech
  • change Fourteen Fires peak to plain and add Volcano there on HS01-HS06
  • change Hairy Man from Lannu to Khazad on HS01-HS03
  • add several plot 10 level required to enter such as Three-Eyes-Crow,Old Stone Ruins,Isle of Faces,HighHeart,HS02-HS11,S0-S801,TS00-TS02,AdvTech
  • change Unsullied promotion Courage to March on HS02-HS11,S0-S0801,TS00-TS02,AdvTech
  • change Unsullied from Mercenary to Swordsman on HS02-HS11,S0-S0801,TS00-TS02
  • change Basium from Angel to Avatar,add immute Cold and Vulnerable to fire on HS03-HS11,S0-S7,TS00-TS02,AdvTech
  • change Nightwatch unit with new unit on HS03-HS11,S0-S8,TS00-TS02,Adv Tech
  • set Night Watch start Tech as Stark's on HS03-HS11,S0-S07,TS00-TS02
  • add a worker for Night Watch on HS03-HS11,S0-S7,TS00-TS02
  • remove Night King Iron Weapon on HS03,S0-S8,TS00-TS02,AdvTech
  • make Night King can't move for 200 turns,to make Wildling live longer on HS03,S0-S8,TS00-TS02,AdvTech
  • remove the Other Imp Cold Resistance,change Ice1 to Death1 on HS03,S0-S8,TS00-TS02,AdvTech
  • remove the Other Settler on HS03,S0-S8,TS00-TS02,AdvTech
  • remove the Other State religion,remove Ashen Viel religion,remove Ashen Veil holy city on HS03
  • add Nightfort Bone Palace as The Wall,add Hunter Lodge on HS04-HS08
  • add Mistwood/Weeping Town City on HS05-HS09,HS11,S0-S0801,TS00-TS02,AdvTech
  • change Ibben from Lannu to Khazad on HS05-HS11,S0-S0801,TS00-TS02,AdvTech
  • add Ibben Port of Ibben city,remove settler on HS05
  • add 10 min lv requirement to Dragonmont on HS09
  • add Pyromancer Held promotion on HS09-HS11,S0-S0801,TS00-TS03,AdvTech
  • add Castle Black Bone Palace as The Wall,add Hunter Lodge on HS09-HS11,S0-S07,TS00-TS02
  • change Mistwood to Weeping Town on HS10
  • remove the Other State religion,remove Ashen Viel religion,move Ashen Veil holy city to K'Dath on S0-S8,TS00-TS02,AdvTech
  • change Storm's End religion from The Order to Empyrean on S0,advTech
  • change Daenerys' Three Dragon to Juvenile,on S0,S04,TS02
  • rename the Wall Caption to Shadow Tower and Eastwatch-by-the-Sea seperately on S03
  • remove held from Rhaegal and Viserion,add can't move for 10 turns on S05,S06
  • change Storm's End religion from The Empyrean to Order on S07,S08,S0801
  • move Infernal Grimoire and Stigmata on the Unborn to K'Dath on AdvTech
  • change the Other Eidolon to Champion on AdvTech
  • rename Brave Companion to Vargo Hoat, add Commando,Dark Elf promotion on AdvTech
  • change Unsullied from Mercenary to Champion and remove Strong promotion on AdvTech
  • add road to cottage,hamlet,village,fort,citadel on AdvTech
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