Hello there, welcome to my profile! My name Is Chronis, and I am a 3D Modeler, a Roblox dev and a game dev.

Comment History
Chronisgr2010
Chronisgr2010 - - 28 comments @ Quentin Rig

Hmm, maybe I could, but the problem with that is the Neighbor rigs' faces will not work since I can't seem to figure that out.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Quentin Rig

What do you mean? You mean when you make a mod it won't work like that? You can just copy the files to your mods, or move the files to your mods. If you copy the files, you have to fix the materials because they will be from the original model, and also the model's materials slots have to be changed if you do this.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ The Reports

The mod is super unfinished so far. I haven't finished the story yet, or the maps. I'm currently working on another mod, too. But i've done progress on Act 2.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ The Reports

The mod will have an prologue/intro, Act 1 - 3 and a Epilogue.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

Uh, i just wanted to bring it up, since i sent the original tutorial video in the Discord Server lol.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

I taught RavenHumanoid how to do the Custom Player, with a tutorial I showed him that someone made on YT. RavenHumanoid figured out how to fix the items, and i'm using a custom player for my mods too.

-Chronis

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Hello Neighbor Alpha 4 [OldArt Style]

But that mod on;y works with the Full-Game i'm pretty sure.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ The Reports

I used Paint.Net to make the logo. Also I'm working on the second playable character (being Beatrix) with a custom rig, but I know you asked me for the logo, have fun!

-Chronis

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Render-Aaron-Edited

Aaron's the kid MITH has to save, later on he never came out of the basement, so Beatrix comes in to save Aaron.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Quentin Rig

Since it's a plugin, in the Modkit you can put the folder with the Quentin Rig in the 'Plugins' folder. In Steam, I don't know if it will work since I'm not sure if it will replace the mesh with the Quentin rig.

-Chronis

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Render-Beatrix-Edited

Beatrix is the second playable protagonist in the Mod, and you will start playing as her after Act 1's Basement. MITH is the main protagonist, but he never comes out of the basement, you'll have to find out where he went yourself.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ The Reports

Hello, so you can't find anything?
Hmm...

I have no clue... Did you figure it out or.. no?
I'll find a way soon if you haven't.

-Chronis

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ The Reports

I'm using a different account on Steam, but i don't know.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ The Reports

So, here's my replies.

1) Aaron isn't playable, he's just the kid MITH has to find and save, but MITH never saved Aaron as he was caught, therefore was never found and is missing, so Beatrix comes in, unintentionally as she didn't knew about MITH being missing. (Also, the idle pose Aaron has in that UE4 picture is actually Quentin's, just reposed to fit Aaron.)

2) Use FModel for HN2 sounds and Music. you can extract them easier.

3) I have an old HN2 Aaron player rig I had made, but it's a little buggy so I might fix it and sent you it later. EDIT: here it is, i forgot to make it a addon plugin but so the textures won't load at first, but if it doesn't work, i'll release it normally Mediafire.com

4) I'm working on a new mod, which i might connect the story to this one.

Thank you for your comment! Well meet next time in the neighborhood!

-Chronis

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Very Early alpha2 player model

I also did this a while ago, too.

Did you put the normal, roughness, metallic, specular and sub textures to the arms, since they exist in every build of Hello Neighbor 1 (except of Pre-Alpha).

Plus, this is Alpha 1 player, according to the HN Wiki to my knowledge. I also made custom textures for the shirt and legs, since they don't exist.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Little Nightmares Six Rigs

I never mentioned something. The Raincoat Six player rig was from 2023 and I forgot to tell you. The other 2 rigs were made just for this.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Quentin Rig

I think you mean Hello Neighbor 2 Neighbor, right? I'll do it when I learn how to do face rigging to the model.

EDIT: They've already done that.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Quentin Rig

What do you mean by that? Like replace the mesh of the character in the modkit? To replace the player mesh for example, you can select Bp_Human (if placed down with auto posses to 'Player0'), and go to the mesh of the Bp_Human and apply the mesh of the rig.

If you mean how I did this rig, I have the player rig imported in blender, and I do a hard process to make it function. When I'm done, I export it as a .fbx, and I import it to the modkit and select the rig to be 'player_body_Skeleton' for it to be functional. I think on YouTube you can find a tutorial for custom neighbor rigs.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Quentin Rig

You mean like, The Guest as a neighbor rig? I can do that!

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ Quentin Rig

No Problem!

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

Happy New Years! I was bored so I animated the Janitor catching the Hello Neighbor 1 Player rig. (Ignore the HN Scrapped Alpha 1/Modkit/Old Player, It is just for the test). I also animated this because you wanted the Janitor Mesh and I know you also wanted the player to have caught animations for the new AI's.

Mediafire.com

Oh yeah, I do too much.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

Next is the Baker, I'll rip her animations when I have time.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

When you said "don't rush" I thought of Toy Story 2 not gonna lie. Nvm.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

Since you told me about the Janitor Mesh, here it is Mediafire.com

I figured out the reason. The vertex paint on his mesh broke his texture display.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

Interesting. The animations when Quentin gets caught have to be with the player rig in the Modkit though right? (I have done my own player rigs in the past few days). The Baker's animations? I currently don't have the time right now to get full game baker animations(if you find them soon, that would be ok), I can get them on Friday if I can. (Also I feel like it would to have these conversations private somehow.)

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

No problem. If you need a model from HN2 that you can't find, i'm here.

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

Mediafire.com
Here is Patch 9 Guest Mediafire link, hoepfully it works. I tried Sketchfab but it says it's too large of a file.

Here's also the Mayor's mesh with anims.
Mediafire.com

Good karma+1 vote
Chronisgr2010
Chronisgr2010 - - 28 comments @ HN2: TheDarkCurse Mod

Hey there creator, if you don't recognize me, I uploaded the Taxidermist and Mayor Models (And Anims) on Sketchfab. I have news, I UPLOADED THE PATCH 9GUEST MODEL YOU WANTED

Good karma+2 votes