Very Early alpha2 player model
Player Modelearly version of nickys player model
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A funny, unexpected and completely non-obvious mod for SMERTNIK about SMERTNIK. This mod also makes fun of most of the existing mods on Hello Neighbor.
The Escape - a fan spin-off for the game Hello Neighbor. You play as Nicky Roth, imprisoned in the basement. Your task is to solve a lot of new non-standard...
You are playing as Larry Wiliams. One evening you were going to Christon Rae to your brand new house. Everything went great until you saw a 7-floor house...
A remaster, or remake of my first mod, 13 Floors. This has nothing to do with the original, and is much better. It's also inclined more to the actual...
This mod belongs to the number 7, because it has 7 floors, 7 locks in the basement (+ 1 lattice). I made him for a 2 weeks
can you add a head to the model
I also did this a while ago, too.
Did you put the normal, roughness, metallic, specular and sub textures to the arms, since they exist in every build of Hello Neighbor 1 (except of Pre-Alpha).
Plus, this is Alpha 1 player, according to the HN Wiki to my knowledge. I also made custom textures for the shirt and legs, since they don't exist.
ngl i only just put the model from the resource file and imported the model as a fbx and if found the normal, roughness, metallic textures from there and just used the player_body's skeleton mesh and that's all i did basically did and i scaled the model down to the right size because it was to big when i imported the model for the first time.
how do I make this work.
I figured it out.