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Comment History
Catsle
Catsle - - 3 comments @ not something that big !

So a quick summary of my thoughts
Perma Death: Have its a an option when you make your character, it's like playing Xcom some people will see the challenge in it.
Sea Travel: I think it's a great idea, though i'm wondering how your are going to work with the traditional ships they are not like regular naval vessels at the time, and would love to see different types ships
Build able Castles: Are you going to add more work for yourself by adding the need to get supplies or pay for it like paying for village upgrades
One hit death: Again it should be an option when making your character, some will attempt it
No Castles: So people are only going to have to siege towns or is it like a push back thing where you fight in the village then fight in the castle?
No more heros: I don't understand the context of this, the AI lord can't be a hero, or your character can't become a lord by being a hero
Diverse Battle: I agree it would be interesting, although I see a problem is that you could waste everyone on your side easily destroying a faction, or are they replaceable?
Special Places: Yes I agree as well, Japan has a lot of places that are important and some that hold more say then other areas
Last One: I say stick to a more historic focus, don't try to over balance it.

Anyway I like most of your idea although would recommend adjustments, and can't wait to see how it turns out.

Good karma+2 votes
Catsle
Catsle - - 3 comments @ Times Are Hard [TAH]

Looks fun can't wait to see what it brings to the table!

Good karma+2 votes
Catsle
Catsle - - 3 comments @ Winds of War: Blood and Steel - 1870

Can't wait to see it on completion.

Good karma+4 votes