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Comment History
CaptainTaz
CaptainTaz - - 9 comments @ Enhanced 4X Mod 1.86

I had a crash when destroying the Vasari Rebel titan today in a game. I am currently running this version of E4x off a fresh download with the minimods below:
Enhanced AI
Expanded Research
Infinite Research
Max Starbase Upgrades
More tactical slots
Non-Vasari Phase gate

It was in the middle of a large fleet fighting a trio of my Tec Starbases. I have an autosave that works perfectly until I unpause and the vessel dies, after which the game hangs and then I have to alt+f4 the game to close it.

Good karma+1 vote
CaptainTaz
CaptainTaz - - 9 comments @ An Ancient Failure, A New Threat

Ok, so I reset the cache, which fixed nothing, then in a last-ditch, I re-redownloaded the patch and used the enclosed enabledmods folder and THAT finally fixed the issue.

I have no idea what happened when the game updated that would have caused this issue...

Good karma+1 vote
CaptainTaz
CaptainTaz - - 9 comments @ An Ancient Failure, A New Threat

Mine does look exactly like that to the letter:

Direct copy/paste:

###########################################

TXT
Version 0
enabledModNameCount 2
enabledModName "STA3_FF_IconReplacer"
enabledModName "STA3_Final_Frontier"

##############################################

And I had been using the in-game mod menu to apply the changes as well... to no avail

Good karma+1 vote
CaptainTaz
CaptainTaz - - 9 comments @ An Ancient Failure, A New Threat

would you mind giving me an example of how your mod folder is set up? Mine's as follows:

Mods-Rebellion v1.85/STA3_Final_Frontier/[Insert Mod files and folders here]

Mods-Rebellion v1.85/STA3_FF_IconReplacer/Gameinfo/[icon files here]

I also tried moving the files into STA3_FF_Iconraplacer out of gameinfo to see if that worked, and there was no change...

Good karma+1 vote
CaptainTaz
CaptainTaz - - 9 comments @ An Ancient Failure, A New Threat

I I did some testing, the mod's path was "Mods-Rebellion v1.85/STA3_FF_IconReplacer/GameInfo"

To be certain after that failed again, I moved the files out of gameinfo, and still got no result, even after changing the order (Its supposted to be loaded after TFF right?)

I'm still not sure what I'm doing wrong... Also good to know about the alerts.

Good karma+1 vote
CaptainTaz
CaptainTaz - - 9 comments @ An Ancient Failure, A New Threat

The game launches just fine, and loads into a game just fine, (and for the few minutes I tried to tolerate the icons just fine) but the patch doesn't change the icons back to their original states, which is a personal OCD-like issue. I've tried reordering the mods, enabling and disabling them both to no avail. The patch worked before the update but now it's broken. I only have TFF and the patch, so there aren't any mod conflicts...

There was at least one other person on the file's thread that also reported the problem.

By the way, is there a more reliable means of communication besides the forum and announcement comments? Like a discord channel or a dev website/email? It feels like this place is a bit dead in terms of responses...

Good karma+1 vote
CaptainTaz
CaptainTaz - - 9 comments @ An Ancient Failure, A New Threat

Is there any word on the update to the TFF icon patch? It was broken when the game was updated and nobody's said a word on the file's comments or the thread I posted over a month ago...

Good karma+1 vote
CaptainTaz
CaptainTaz - - 9 comments @ STA3 Final Frontier Icon Restoration Addon

Is there any word on this getting a fix yet?

Good karma+1 vote
CaptainTaz
CaptainTaz - - 9 comments @ STA3 Final Frontier Icon Restoration Addon

Can confirm with guest above, icon replace mod's busted.

Good karma+1 vote