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Comment History
candle_86
candle_86 - - 25 comments @ Soulwolf Class

Ok nice recration to leagacy but credit is due on who created the first mesh don't you think. Maybe some people where not around back in 2000 but I think Cleeve deserves mention for the design, you may have remade it, but the ship design is his, might want to give proper credit for it.

Good karma+2 votes
candle_86
candle_86 - - 25 comments @ C&C Tiberian Dawn Redux

agreed though im waiting till the campgin is 100% done. One thing the Tiberium fields in there anyway to make them function similar to the old ones, where they regrow ect? Also if that possible can the tech building be removed to add to the original atmosphere?

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ C&C Paradise

and should be a part of the CnC4 opening cinematic, give us the background on Kane and Nod that shepard promised in 1999

Good karma+2 votes
candle_86
candle_86 - - 25 comments @ C&C Tiberian Dawn Redux

thank you for that tip, now I can mass Ocra's for my favorite way to kill 100 orca's :D

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ C&C Paradise

Im not sure but ill get it anyway because I want to see how it all ends.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ sgtmyers88

where can i get SM2 for renegade that looks totally sweet

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Modern Vice City

ok mod was closed, I lost my mod, and data for it, and the community moved on

Good karma-1 votes
candle_86
candle_86 - - 25 comments @ C&C Tiberian Dawn Redux

in 1.3 could you also enlarge the text on the unit and base icons? Also can you fix the helipads to be able to build as many orca's ect as you want, I remember this in CnC, you could only reload one at a time but you could build as many as you wanted to. Also build times seem slow, I usally played at faster, never fastest I couldn't keep up and in skirmish mode build times take forever even at 59 game speed.

Also what assests ect are used for this, id love to port Tiberiam Garden into this, my all time favorite map from cnc classic

Oh and I noticed RA3 implemented walls, I understand RA3 is on a much more advanced Sage Engine than Zero Hour, but would it be possible to implement wall building like they have it in a future patch? Also lock the buildings to facing one way like in classic lol. Just to give it that old feel, or a gride system like RA3? I dont know if this is even possible though

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Modern Vice City

Ok Vice City release is going public today for yall, then i can work on a version for SA.

Good karma0 votes
candle_86
candle_86 - - 25 comments @ Red Dawn

Is this based on the movie Red Dawn

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ The White Death

Finally something diffrent, a war we havnt covered in any of the games to date.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Half-Life: Enhanced

Wow, this is looking good, I'll say it agian in our fourms, can't wait till I can get my hands on this.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Modern Vice City

Vice City realse is ready right now, and I will post the link for you to download it later, The GTA 3 will be done shortly there after. I still am having issues with SA, but I'm working on that.

As for the Havocs engine, I would gladly adapt that into the game, but I am not a coder, do unless someone would like that task there is no way for me to add it. This mod basiclly does what the others do, It makes the game more realistic, with cars and building addons, and a few custom scripts I'm working on atm.

I lost my hard drive and the mod, Ive been working for the last 3 days to get the VC realse ready agian.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Half-Life: Enhanced

Lookin good, I love the original, just one question will this also support the Steam version, and the Opposing Forces, and Blue **** expansions

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Modern Vice City

I've been thinking that if anyone is interested I can also adopt this mod quite easily to GTA III. If anyone is interested please Email me.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Modern Vice City

Ok the Vice City Realse is done, i just need somewere to host it. If you want to get this before I can find a host email me and we will discuss a way to transfer the mod. For the Moment I'm delaying the SA realse temporarily while I get setteled at my new place. Look for the SA realse in about 3-4 months. Also I recommend looking at Ulra GTA.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Modern Vice City

Ok the bugs are gone finally, though I can't seem to understand why I get a long load time. This mod is set in present day 2005. The Vice City version will be a taste of what to expect, but as I said SA offers alot more to us. Look for the VC realse soon.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Modern Vice City

Many of you have been waiting for this mod fo awhile, but my time as been limited latly so I'm moving the mod the the GTA:SA engine. It offers better graphics and more options. I might realse the Vice City Version publicly soon, but it is still buggy and in need of alot of work.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Modern Vice City

I know some of you are wondering about this mod and were its going. Well I'm almost finished with it. The website is giving me some problems right now and im sorry about that. Check back soon ans you might see some changes.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Enterprise: NX-01

I downloaded the NX-01 teaser, but I was wondering is this mod ever gonna get finished

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Red Alert 2 Vengeance

I was checking this out and noticed no news on it. Is this mod dead.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Deathtrap Revolution

I enjoy a mod with extreme abnormalities and will enjoy this mod.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Red Alert: A Path Beyond

I was doing skirmish mode and noticed a lack of bots to fight. Is there gonna be a bot mapped realesed for play, also were can I play this online at.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Red Alert: A Path Beyond

Will the next version include a Misson mode for the Allies or soviets.

Good karma+1 vote
candle_86
candle_86 - - 25 comments @ Red Alert: A Path Beyond

I just got .993 and it mentioned naval forces. What map are they on cause I can't find um. Also is V2 arc gonna be put in so we can fire over hills.

Good karma+1 vote