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Comment History
callsign_jester
callsign_jester - - 17 comments @ Sins of the Prophets

You have a PM.

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ Ender's Game: Formic Wars

With Lord_Set & Unikraken's powers combined, you can bet this'll be good.

Good karma+8 votes
callsign_jester
callsign_jester - - 17 comments @ Star Trek: Armada 3

I can't tell you how much I love the Polaris. Imgur.com

Good karma+3 votes
callsign_jester
callsign_jester - - 17 comments @ Shields up double front!

Honorless romulans, the Federation will stand against them.

Good karma+4 votes
callsign_jester
callsign_jester - - 17 comments @ Star Trek: Armada 3

Right? Broadsword saber? meh. Everything else looks sweet though.

Good karma0 votes
callsign_jester
callsign_jester - - 17 comments @ Star Trek: Armada 3

Your talents are truly limitless.

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ Star Trek: Armada 3

I'm sure you guys have already addressed it given the ridiculous amount of detail in the icons/UI, but if not, SOA:2 has a very nice Federation icon when you create a fleet, looks very sharp. Something similar would look sweet in STA:3.

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ Sins of the Prophets

Happens for me too, it's slightly annoying but I usually just dock all my strikecraft and wait for the enemy ones to eventually time out as they have no host. Then relaunch my own and carry about blasting covie scum.

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ New New Orleans

This pleases me... Thanks for replying Max

Good karma+2 votes
callsign_jester
callsign_jester - - 17 comments @ New New Orleans

Filling a similar role as the Ogrov Torpedo Cruiser from the vanilla game? Or a heavier/multirole version of the Siege Frigates?

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ Star Trek: Armada 3

Suck it, you dirty green blooded hobgoblins...

I57.tinypic.com

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ Star Trek: Armada 3

That was kind of my hope as well! I just think it would make for a more diverse experience taking on both at the same time.

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ Star Trek: Armada 3

This may be a bit of a silly question, but I was wondering. In the expansion, how will the AI for the Card/Dom handle the diverging paths? Will it pick a path a based on the AI's setting (i.e. Fortifier = Cardassians/Agressive = Dominion)? Or completely at random? Not pertinent just curious, thanks again for such an incredible mod!

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ BABYLON-5 THE LOST TALES MOD -ESP-

Hmm, well consider me interested. I'll be keeping an eye out for updates.

Good karma+3 votes
callsign_jester
callsign_jester - - 17 comments @ Star Trek: Armada 3

I've had the exact same thing happen 3 games in a row, usually reach about 35-45 minute mark and it crashes to desktop. SoSE RAM usage at the crash is usually only ~ 1.6G. Odd, because I'm able to run Sins of the Prophets and Sacrifice of Angels (other 'heavy' mods) at all highest settings with no issues.

I've tried smaller maps and fewer opponents but still the same result. Sure it happens but sort of frustrating having to manually save every few minutes in order to keep playing. I think I'll give it one more time then I'll lower the details to 'High' and see if that makes much of a difference.

However, that being said the mod is beautiful! Enjoying my day off on Christmas playing it.

Good karma+1 vote
callsign_jester
callsign_jester - - 17 comments @ Sins of the Prophets

What he said.

Good karma+1 vote