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no
The forgotten may be an interesting addition, but they are ridiculously unbalanced, in this case, ridiculously weak.
I know the main concept was to show that they were scavengers, unable to go up against GDI or even Nod in a head on confrontation, but when your units are only slightly cheaper but require 10-1 odds to win, with casualties even...
2 Buildings fully garrisoned entirely with anti-tank infantry(disc throwers) have a hard time taking on a couple of scorpion tanks. This is ridiculous.
Lots of major changes when compared to Vanilla