This member has provided no bio about themself...
A quick and dirty mod to make weapons more or less vanilla and restore weapon sway. Works with Jedi Knight Enhanced 3.2 and 3.3.
This is a massive update for Jedi Knight's textures using AI upscaling and manual touch-ups while preserving the original artistic feel. Over 300 textures...
This will update Kyle Katarn's lightsaber to be the original game's length (0.120 units), which is 20% longer than the length in Jedi Knight Remastered...
This updates common switches and other textures to use high definition AI-upscaled textures. The whole reason for this was that I wanted the alien switch...
This is a fix that will make Weegee render correctly by providing the JKGFXEXT1 textures in .mat format in a single .gob file. This will almost certainly...
This updates Kyle Katarn's 3d model textures, as provided in the excellent Jedi Knight Remastered mod. I thought Kyle's eyes were a bit too big, then...
This updates the blaster explosions to have sparks and smoke, just like in Dark Forces. It's amazing how much more powerful it makes blasters feel. This...