That mouth.... Eh, something odd about it. But, you know, it's probably because I'm human and that, clearly, is not.
That mouth.... Eh, something odd about it. But, you know, it's probably because I'm human and that, clearly, is not.
Or they could be the HL2 guns as a nod to how people in sci-fi can always use any weapon they come across. Saying that they may look or act different, but are used the same. Or something.
Huh. For a moment there I didn't even notice the dev textures; I thought that was the style. Either way, looks nice.
Wait, so does this use CONTENT from Episode 2, or just the engine?
Not much of too much of a chain.
You realize that's because it is made on the L4D engine? Left 4 Dead uses the Source 2007 engine, as do all of the games in the Orange Box (TF2, HL2: Episode 2, Portal) Seeing as how this is a Half-Life 2 mod, it very likely uses that same version of the engine, or variation thereof.
Will we possibly see a car (that only works outside of combat), and maybe replaces the bag thing that allows you to access your inventory while fighting? (I haven't played M&B in a while, but I'm pretty sure there was something like that in it.)
So is it Orange Box, then? Anyways, looks awesome.
Is it just me or is this comment thingy populated by a bunch of elitist bastards? Hey, I own a couple consoles AND a PC. They both have their strengths and weaknesses, but yeah, on to what I think: Modding a console game would definitely depend on the type of game it was. ...And stuff. Pretend there's a thoughtful and philosophical block of text here.
It takes an incredible amount of effort to put something on a usb drive and plug it into your console? Really? Gawd.
*Prepares to get flamed*
Oh, and extreme bump, or whatever you'd call it on this. Woo.
Could someone tell me if this uses the new 2007/Orange Box version of Source or the original/Episode 1 version?
Binky
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