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Comment History
bing_binger
bing_binger - - 10 comments @ Location Discovery Text Disabled for G.A.M.M.A

I appreciate it, I feel the same.

Good karma+3 votes
bing_binger
bing_binger - - 10 comments @ No More Location Discovery Text

Green houses, is this for fast travel? I don't use that in my game so the circles never really bothered me. It sounds like a good idea but more technically involved and beyond what I really feel like doing. I made this mod in 5 minutes and thought I would share for people who maybe wouldn't know how or didn't feel like downloading AXR toolset and doing it themselves, I won't be updating it with changes. This text popping up all the time was the only part of Anomaly that really bugged me enough to make this change.

Good karma+3 votes
bing_binger
bing_binger - - 10 comments @ No More Location Discovery Text

In 1.5.1 the sound doesn't play anymore

Good karma+7 votes
bing_binger
bing_binger - - 10 comments @ Anomaly Scopes Revision v1.023 [DX10-11 Patch]

On 1.5.1 it creates two reticles on the kobra, one superimposed on the glass and one floating like the "default" reticle, please fix

Good karma+1 vote
bing_binger
bing_binger - - 10 comments @ Half-Life 2 : MMod

Excellent mod. Really exactly what I always wanted for HL2. The new movement feels really nice and the effects look gorgeous. Crosshairs are a nice touch too. I would like to ask for an option for the original 5-dot crosshair. I know it isn't as nice as the new ones but just for the nostalgia purist in me I would like it as an option.

No bugs save for one lighting glitch. Sometimes I can see the shadows through the viewmodel, even with SSAO turned off it still looks like this Imgur.com. It happens only in certain parts of the map and when the character faces certain directions. Otherwise stellar performance

Good karma+1 vote
bing_binger
bing_binger - - 10 comments @ Exo's Without Helmets 2.0

Great addon it makes the exos feel realistic like industrial tools not goofy larp sci fi war outfits. You can make the DDS files for the dinamic_hud exo helms transparent so when you aren't wearing a helmet you don't have to see the interface. I am not sure how to remove the breathing sound from the outfit, though. Please do the light and protype exos as well!

Good karma+2 votes
bing_binger
bing_binger - - 10 comments @ Mask Wipe Sound Replacement

Make sure the rate is set to 4410 and they are saved as ogm files

Good karma+3 votes
bing_binger
bing_binger - - 10 comments @ Ignitable Campfires

I'm poop_slave on reddit, I copy pasted the lines OP wrote in itms_manager to a clean version from 98b. I don't want to upload here but I would implore OP to please update the game file it's a great mod

Good karma+3 votes
bing_binger
bing_binger - - 10 comments @ Cowardly Dogs

I changed it again maybe see if this new version is any better for you

Good karma+3 votes
bing_binger
bing_binger - - 10 comments @ Cowardly Dogs

Ah that sucks. I'll take another look at it when I have time. It seemingly worked for me when I tested it in Cordon. Not much is changed in the m_dog file only a few values

Good karma+2 votes