This member has provided no bio about themself...

Comment History
bambi_slaughter
bambi_slaughter - - 20 comments @ Transitions

there are few mods that get me excited and theis one shure seems so.

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Transitions

OK aside from being really chalenging the MOD is pretty nice. Graphics 9, the most lovely XEN maps I have seen by far to date/although damn LAGgy for less powerfull machines/. No big replay value, sadly. Sound 7, well a few nice ideas/nice touch with the unused Gman soundclips/, but nothing that much out of the ordinary.Gameplay 6 fun in a away, but too repetative /with just a gazilion vorts spawnin' endlessly in LARGE numbers, gets annoing at some point/, the guardians puzzle was interesting.
There really would have taken just a lil bit more for that to be a more than average mod with nice maps.
More enemy types, less vorts or atleas some pause before they start respawning. If you switch to HL:S you could use the hl1 enemies/like agrunts etc./ to giv eit a more post hl1 feel/there are two different projects out that have ported the HD models of many enemies to the source engine so you could use them/.
All in all a nice, for one run trough mod.

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Transitions

is what reads on the home page. I wonder if someone managed to DL it, if so it would be wery nice if whomever has it uploads it somewhere.

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Half-Life: Decay

"Hello there! It's been a while since last news update, it's because we've 91% completed the work and there is no logical need now to release some media. At least at this current moment :) The major thing in todo list is programming for final mission and fixing entity logic for this and 2 other missions. Also expect forum to be opened soon!"
That is from the webpage

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Half-Life: Decay

for release is known(at least not to me), but just trust me IT will.

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Half-Life: Decay

don't worry it's not a hoax since I know Hoaxer... it's just that the team is really small and progress is not going really fast but it'll come out

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ School Adventures

There is a door in the yard ,down some stairs, wich requires a passcard. The passcard is lokated in the principals office on the first floor, it's on the desk. You take it open the door and ............. you continue.
I must say I really liked the school. Pretty creepy atmosphere, congrats on that! I really hoped to see some zombified children but I think it was good ven withouth them. You really should fix that bug in the last level.

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Days of Armageddon

Why not britain man?

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Mod DB v3 Launch

God damn woman I just gave you sweet lovin' five minuts ago ?!

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Half-Life: Nightwatch

Sounds kind of right BUT then why not just write Build stage:alpha testing? Seems a bit more reasonably, although prehaps you're right :\

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Half-Life: Cold Blood

Man that's sound nice but please translate that to english there are other russian mods that post in english so realise the fact that the majority of the world does not understand russian.
I understand russian 'cause i am bulgarian and our languages are similar but.....still.

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Half-Life: Nightwatch

Well okay it not dead but I've got a question: since it says Internal Alpha Released , where the heck could it be found? 'Cause I looked a lot but couldn't find a place where it could be Downloaded

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ The Beach

This thing might just cach my attention at last

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Red Alert: Half-Life X-pantion

you are right 'cause 13 month of absolutely no update here are damn sure a HELL OF A LOT big reason for a PanicalertXtraordinary

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Station_t0, 2

why do you people still use the fuc%ing Low Def. models when there are a cr$p load of Superior Def. models?

Good karma-2 votes
bambi_slaughter
bambi_slaughter - - 20 comments @ Opposing Force Redux

is starting to scare the sh#t out of me with every update one thing I dont like(the solders model and cammo) but that can be fixed easy

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Half-Life: Antidote

Starts quite cool, I just hope you've got some good story writer or a wild Imagination of your own 'cause there are way to many nice mod's with FUC#ED UP story line & endings.

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Opposing Force Redux

is what I really like to see aroud here

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ HL : Pre Disaster

Bu the look of it ........ for I am not quite impressed but an idea all in all not bad

Good karma+1 vote
bambi_slaughter
bambi_slaughter - - 20 comments @ Poke646: Vendetta

The way I see it it scraped, too bad.Poke 646 was the first mod I played and it was almost great,it was the thing that got me to look at other mods with a bit more trust for good quality.And I truly hope that atleast it might be made for the Source engine

Good karma+2 votes