Who's your daddy !?
Ah, so that's why he wanted to go to the moon ;)
PS: **** WHO and other globalist organisations.
Love the idea here! All branches will have basic units, with option for better units of their branch!
Also eager to see MiG-35 :)
Aww, look at that cute ELC Even 90, oh, I mean Kooni light arty :3
Is anyone else experiencing crazy stuttering in BFHD maps in this mod, irrelevant of shaders being on or off?
This is now my fav C&C meme page <3
Thank you for your work on this incredible mod, phale!
I wanted to ask you, where can I report the gameplay issues, like with bots having trouble navigating large maps with vehicles, thus affecting the battle balance and immersion?
Awesome, this mod deserves high ranking in MOTY awards.
With those gun models and reshade, this is the best looking BF2 mod out there!
Here's hoping we see new vehicle models in the future!
Agreed, UI is looking nice and clean!
Happy to see this mod is not dead, it looks like it will shape into a polished mod, keep it up Blackflag!
Solarint, will you be updating your mods other than sound ones on gdrive for compatibility soon?
Suggestion for next update:
Give this sound to all running NPCs (earrape warning):
I'm having this same issue with detaching grenade launcher, and disassembling weapons. Sometimes it crashes even without any stack trace error.
I am getting crashes when trying to disassemble weapons or detach parts like grenade launcher (I did detach suppressor earlier without crash). First time xray log didn't show anything at all. Second crash it say:
"stalker [error][ 1400] : Invalid window handle."
And third crash:
"[error][ 8] : Not enough memory resources are available to process this command."
I'm running Anomaly with latest second update and hotfix 4, and yesterday update of various anomaly tweaks on a new game.
Is there perhaps removed files in this mod pack, since I overwritten the old ones?
Glad to hear this mod is still alive, you have our support!
Downloading as soon as map files get uploaded too. Excited to test this mod out! :)
Everything looks great except for trees, you should change the hue of the leaves, they look a bit unnatural, especially the palms.
Good work Alexei! Talk about continuity, this mod is 10 years old now if I'm not wrong, congrats! :)
PS: I noticed aircaft carriers in older screenshots on VK group, will that be coming to TEOD eventually?
Great model/anims as usual. Very happy to see this mod still alive!
Hey bro, when can we expect the mod to be released? :)
Why not with the PSO-1-1 scope?
Followed, I see lot of potential in this mod. I also guess this means you'll never release your custom mod you play with your friend on LAN?
Also there's chinese vehicles spawning on MEC side in Op. Harvest, like Z-10 and Type 98 on one checkpoint on other side of river.
Great release, I'm drooling over the scope lenses colors and reflections and zoom effect!
Only problem, I seem to keep getting random crashes, more frequent ones on Mashtuur.
Also, Is it just me, or you changed the FOV?
Aye, its also a good way to make friends:
Here we see an unusual bonding of Serb and Croat in Yugo wars xD
I'm happy to see I ain't the only one with basebuilding autism. But it has its cons as I usually put my power generators together in same row, making whole power supply very vulnerable to superweapons :/
Very nice, love the textures! Do you plan on remastering other vehicles as well? Maybe even making them higher-poly?
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Can you please tell me the name of the mod in the pictures (aside of the dynamic indication one), or is that something you made/compiled yourself and not available for download?
Hey I got a question, have you thought of improving the maps for existing popular mods i.e. alpha project which has plenty of vanilla maps?
I would do it myself but beyond changing draw and fog distance, I don't know how to improve lod draw quality, lighting maps, etc.
It is nice to see this great mod is being revived! There is so much more potential in it!