A politically savvy vampire with an interest in ancient warfare and battle tactics.

Post article RSS Articles
Installing CS assets locally
Cities: Skylines

Installing CS assets locally

Mass Transit Interchanges

A guide for using any of the interchanges or other assets posted here.

RA2+YR to SE Map Conversion Guide
C&C: Red Alert 2

RA2+YR to SE Map Conversion Guide

Scorched Earth RA2 Mod with Smart AI Mapping/Technical

This is a guide on modifying maps to work with SE, or making them compatible. This is ostensibly for YR, but recent changes mean RA2 maps might need a...

Installing/Troubleshooting Scorched Earth
C&C: Red Alert 2

Installing/Troubleshooting Scorched Earth

Scorched Earth RA2 Mod with Smart AI Installers

Since all the comments/questions relate to installation, here's everything you need to know.

Some Words on Available and Stolen Technologies
C&C: Red Alert 2

Some Words on Available and Stolen Technologies

Scorched Earth RA2 Mod with Smart AI Design/Concepts

Without attempting to dictate tactics, a few hints regarding basic balance changes might be worthwhile to hear. Consider these as "fast start tips" more...

A Discussion on Base Defenses
C&C: Red Alert 2

A Discussion on Base Defenses

Scorched Earth RA2 Mod with Smart AI Design/Concepts

A summary of changes to the defensive structures, new additions, and overall effectiveness.

New Allied Units and Design Philosophy
C&C: Red Alert 2

New Allied Units and Design Philosophy

Scorched Earth RA2 Mod with Smart AI Design/Concepts

A primer on the updates to the units of Allied countries.

New Soviet Units and Design Philosophy
C&C: Red Alert 2

New Soviet Units and Design Philosophy

Scorched Earth RA2 Mod with Smart AI Design/Concepts

A primer on Scorched Earth updates pertaining to the Soviet side countries.

About Scorched Earth
C&C: Red Alert 2

About Scorched Earth

Scorched Earth RA2 Mod with Smart AI

When I set out to make this mod back in 2001, a mod wasn't what I had in mind. The mod as it stands started as a pure rules.ini mod, exactly the same...