Before joining the gaming industry I was a freelancer artist involve in illustration and graphic design since the age of 17 years old. Both position left a great impression on me to focus my artistic skills for visual communication and problem solving to help sell a client's product. Afterward, I got into video games as the next challenge not only for playing, but to compliment my artistic talent to the industry as concept artist. Working with a couple of indie gaming projects that I was responsible for UI, storyboard, logo, character and environment design. The experience pushes me to take a more lead and activate role as a game designer to create proper structure of game play and mechanics, lead art, story line, scenarios and level design.

RSS Reviews
9

Unity

Engine review may contain spoilers

Finally, a game engine that is user friendly for first-time programmers for its source code access, and the build-in store for assets to the rest of the development team is beneficial. In no time we were able to make a working demo game in a month. The only downsizes of it when updating to where some of the codes have to be saved before transfer to the updated unity. But all in all it's a great game engine.