Before joining the gaming industry I was a freelancer artist involve in illustration and graphic design since the age of 17 years old. Both position left a great impression on me to focus my artistic skills for visual communication and problem solving to help sell a client's product. Afterward, I got into video games as the next challenge not only for playing, but to compliment my artistic talent to the industry as concept artist. Working with a couple of indie gaming projects that I was responsible for UI, storyboard, logo, character and environment design. The experience pushes me to take a more lead and activate role as a game designer to create proper structure of game play and mechanics, lead art, story line, scenarios and level design.

Report RSS Oh No, More Testing?!

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This week we manage to test deeper of the game and no problem as far as slow down or flicker performance, but will double-check for more hidden problem. Meanwhile, the main issue is the setup for the asteroids and the challenge for each level within the demo. The progress will take time, but we are confidence it will be solved and make the demo to stand out. That is it for this week but stay tune for any news or update when available.technology 1283624 1920

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