Before joining the gaming industry I was a freelancer artist involve in illustration and graphic design since the age of 17 years old. Both position left a great impression on me to focus my artistic skills for visual communication and problem solving to help sell a client's product. Afterward, I got into video games as the next challenge not only for playing, but to compliment my artistic talent to the industry as concept artist. Working with a couple of indie gaming projects that I was responsible for UI, storyboard, logo, character and environment design. The experience pushes me to take a more lead and activate role as a game designer to create proper structure of game play and mechanics, lead art, story line, scenarios and level design.

Report RSS Mobile Sightings!

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For a quick update we are now working on the mobile version of Star Blitz X the demo. Below this message there is a quick image preview of how it will look like. There are few bugs, which mostly likely the texture of the Earth that need of proper adjustment for rendering. Meanwhile, we are working overtime with the PC version with a little adjustment of the light and shading, and camera rotation adjustment. Until then, look out for news and update when available.


Star Blitz Mobile

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