Before joining the gaming industry I was a freelancer artist involve in illustration and graphic design since the age of 17 years old. Both position left a great impression on me to focus my artistic skills for visual communication and problem solving to help sell a client's product. Afterward, I got into video games as the next challenge not only for playing, but to compliment my artistic talent to the industry as concept artist. Working with a couple of indie gaming projects that I was responsible for UI, storyboard, logo, character and environment design. The experience pushes me to take a more lead and activate role as a game designer to create proper structure of game play and mechanics, lead art, story line, scenarios and level design.

Report RSS Houston, We Got A Problem!

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This week while we're already updating and testing the game, however we hit a little problem with exceeding the storage from GitHub to which causing it to slow down or disable. We are going back to unity to Collab and with fingers cross of hoping everything is ok. We're confidence of getting everything on the project going once the Unity Collab is working, which we have other ideas if it does not workout. Until then, stay tune for more news and update.


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