Before joining the gaming industry I was a freelancer artist involve in illustration and graphic design since the age of 17 years old. Both position left a great impression on me to focus my artistic skills for visual communication and problem solving to help sell a client's product. Afterward, I got into video games as the next challenge not only for playing, but to compliment my artistic talent to the industry as concept artist. Working with a couple of indie gaming projects that I was responsible for UI, storyboard, logo, character and environment design. The experience pushes me to take a more lead and activate role as a game designer to create proper structure of game play and mechanics, lead art, story line, scenarios and level design.

Report RSS A Spoon Full of Retouch Helps The Game Go Down In History

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This week we are further testing for hidden bugs. What we mostly found is the performance of the game upload to which is the high detail texture of the models that could be the problem. The updating of the texture is already underway with the possibility of other method to optimize the game for speed up performance. Meanwhile, we are still looking for feedback for our game and if available visit our website to access the links to download the game. That is it for this week news and update, but stay tune for more when available.

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