MASADA!!! :O
(Dustwars concept art, if so, I'm a very happy person)
MASADA!!! :O
(Dustwars concept art, if so, I'm a very happy person)
well despite all the 'I would do it THIS way's regarding the defense field module, it's your choice pouk, and I personally think you made a good choice with it. Its a shame you cant animate subsystems, as I can see how you would have made it come to life, and that in itself is epic.
great work man :)
it would be cool if you could add white nebula patches to emulate the snow 'dust' which would probably occur from all the asteroids smashing into each other :P
and yes, I'm the crazy guy you see in shorts and a tshirt when there's 4ft of snow on the ground xD
acctually that reminds me something I wanted to ask, will there be any progenitor styled armour for the advanced multibeam frigate with progenitor beam weapons, or will it just be new weapons?
> loves the kadeshi
> adores the arctic (well, anything below freezing, sucks to be me in summer >.<)
therefore, I have come to the conclusion that this map is AWESOME
the front is facing the bottom right corner of the page :)
ah yes my mistake, and that is good to hear that this already interesting looking ship will get some awesome animations too :D
Here here, I will say it was very generous of you to release the source code afterwards incase other's wish to improve or use stuff in their own mods. That isnt something you see a lot in homeworld 2 mods (how many awesome looking mods are there that havent seen a single release regardless of how close they were to release?).
very nice indeed, do you plan on using the move / folding engines plan like you were discussing when you first designed this beast, or are you changing that slightly?
Quite a nice looking destroyer. I like the way you have given every capital ship some sort of swarmer support through docking bays, it really emphasises how important the kadeshi see swarmer as =)
'perish the thought' is a research entry to unlock a ship, a CAPITAL ship.... May I take a guess at this guardian being:
1. Some kind of mothership (guarding through support)
2. Some kind of dreadnought (guarding through massive offense)
either way.... *starts drooling*
EDIT: I fail, you already answered this in the other pic =P
hmmm that would be a sound decision, as it also gives the templar some anti fighter power (althought with the amount of swarmers buzzing around, you could use that as justification for keeping them as they are).
fair enough as far as balance is concerned for the MBF, and awesome to hear that the already awesome looking needleship and templars will be recieving remakes O_O I can hardly wait, your rendition of the kadeshi is taking huge leaps with evert new ship you roll out =D
very nice multibeam frigate indeed. Seeing as they look like gimble turrets that frigate looks like it could be VERY nasty in a wolfpack. Out of curiosity (and seeing as you have done this with other kadeshi ships) are we going to see a V2 of the templar or are you contempt with this veryfine destroyer chassis? =)
if you look at the homeworld 1 concept arts, there are several interesting turrets that this ship could use.
I'm looking very forward to seeing your other kadeshi ships when you get round to making them.
YEEEEEHAAAWWWW
mololu my man, you just made my day =D
I quite like the orange glow, makes the ships look almost like they're antiques, which would go very well with some bare hull / sandy kinda teamcolours
I am wondering if you manage to get team colours working will you change the red stripe on keeper ships so that it can be used as a team colour?
the truth is finally rearing its ugly head, NASA caused TPOF
ah the media.... we'll burn them when we get to them as well. God I hate the media, biased much?
that may be so nixon, but it near enough was the first full ship that I made, and hey its stayed in the mod since v2 so it can't be that bad =P
hammers are for pussies, unless you are referring to the hammer of light.
acctually this is what happened the last time we tried to jumpstart canis majoris with the hammer of light.... Lets not point fingers at who blew up who.
one interesting idea that has spawned from this picture: is it possibly to have 2 suns that are quite far apart, giving the ships 2 lighting effects (or would that like countless other planned modifications cause the homeworld 2 engine to vomit with rage)
excellent, I take it those character strings wil move like in the last versions?
is this photoshopped, or is this a photo of HDS's lighter in a dark room?
on a completely different subject we REALLY need to done the speed down on the DSCG battleships, they move way too fast with those thrusters.
wow. and you people havent even seen the weapon plans for it. BOWEX I suggest you retire and take up a nice peaceful job like a farmer or something, because you do NOT want to be alone with the weapon capacity of what I have in mind.
Thats given me an idea for a map..... "trippy"
I Gotta learn to walk before I can run, but yeah hopefully I will begin crapping out some more sophisticated kitbashes.
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