So I heard you're on my profile.

Comment History  (0 - 30 of 56)
aHyperTurtle
aHyperTurtle - - 56 comments @ DRP-class Cruiser [Model]

Dat stern.

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

They're working on forerunners after v1.0 hits. It's going to be an expansion.

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

Congratulations.

Good karma0 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

I'm sure this has been suggested before, but what if there were two UNSC factions to choose from, a Human-Covenant War time UNSC, and a Post-War UNSC? It'd just be a neat way to re-introduce ship models that are being phased out, such as the Phoenix and Athens. I'm sure there's a good reason against it, just a shower thought.

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

Is it a known problem that the covenant AI stops producing units after a certain point? Every game, they send their initial skirmish fleets at my planets, and after I destroy them, they cease making units.

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

Or would it be a CANNON error... I'll see myself out.

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

I'm aware, but it was set on default.

Good karma0 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

A couple concerns regarding the AI, to put it simply the UNSC AI is very aggressive, having an infinity rather quickly even on normal settings. On the flip-side, the covenant AI is very defensive and rarely do they raid any of my planets. Other than that, the mod is brilliant. Keep up the good work, everyone!

Good karma0 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Sahara is online

Nor do they want your attention.

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ Forerunner Orientation

You're thinking of the Mantle's Approach, which is already finished.

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ UNSC Fleet Scale

Will the cradle-class texture be remade? Just noticed how abnormally large the viewports are.

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

I'm sure this has already been asked, but is there anything we haven't seen that is included in the coming update?

Good karma+3 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ The Eridanus Insurrection

Can't quite seem to get the mod to work, the menu screen with the ODST's is there, but it's saying a few files aren't found, and whenever I try to go into Zeus it just goes to vanilla units and stuff..

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

No updates for a few days... could this mean something?? :)

Good karma0 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Infinity Wallpaper

Can't wait for shots of the strident, great work, guys. :)

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Portrait of a Liar

They're Ballchinians!

Good karma+3 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ UNSC Fleet as of 5/10

I'm sure this has already been asked, but is the Strident going to be included or are you scrapping it?

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ [WIP] Sneak Peek x2

This reminds me of how badly I want a Halo Wars 2...

Good karma+9 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets Rebellion ONLY Alpha

I'm sorry for being a noob, but I just got Sins Rebellion and how does one mod the game?

EDIT: I'm sorry, I didn't hit the "read more" button. Excuse my stupidity.

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ Droid Hero - EXC-099

HK-47. :D

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Green Eyed Monster

I wonder when we'll start seeing Vong ground units :)

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Covenant at War - 1.2

I played against an Easy Covenant AI and nearly lost.

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Covenant at War - 1.2

Just played a few games, it's near impossible to win with the UNSC, also, when you buy the upgrades for Covenant ships, it makes their population count go away, meaning you can have an unlimited amount of Covie Destroyers at your disposal. I have to set the AI at heroic just to have even the slightest challenge against UNSC forces when I'm the Covenant.

Good karma+3 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Covenant at War

I don't understand why you wouldn't want to get the other patches, but I'm pretty sure it's stand alone.

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ Sins of the Prophets

I must say, this mod makes me want to go out and buy Sins of a Solar Empire. In fact, I think I will...

Good karma+3 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ one letter left

It isn't the fourth yet...

Good karma+1 vote
aHyperTurtle
aHyperTurtle - - 56 comments @ Republic at War

At the rate at which it's coming along now? Probably around 2025.

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Flametrooper

It's not fake, although it is quite a useless planet. Starwars.wikia.com

Good karma+2 votes
aHyperTurtle
aHyperTurtle - - 56 comments @ Republic at War

Turtle is elated to hear this, can you give an ETA?

Good karma+1 vote