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Comment History
6xSnake6x
6xSnake6x - - 9 comments @ Sikkmod v1.2

Oh, found another small issue, when switching player head model to marine helmet, the original head model is kept no matter of setting, strange part is, it actually changes the variable in the config file correctly (or so I believe).

Good karma+2 votes
6xSnake6x
6xSnake6x - - 9 comments @ Sikkmod v1.1 - RoE

Damn sorry for double post, I just don't know who else to ask; How do you turn the blur off your weapon in the depth of field settings ?

Good karma+1 vote
6xSnake6x
6xSnake6x - - 9 comments @ Sikkmod v1.1 - RoE

Hey man I was just wondering how I could disable the dynamic hud in Sikk RoE, even though I set it to off, it's just stuck on (as opposed to ur sikkmod for doom 3 where no matter what I do it stays off). I checked the config and it's set to 0 there as well. And related to an option not working, I think there might be one or two similar things goin' on, not sure, but it doesn't bother me in any case. For example I can't notice any difference with or without ambient light. Nothing at all. Thanks, I do hope you can find the time to reply.

Good karma+1 vote
6xSnake6x
6xSnake6x - - 9 comments @ Sikkmod v1.2

Hey man this is some awesome stuff you're doing. I was just wondering if there was any way to get the gow blood splatter mod to work with your mod. I mean everything just looks so great (especially if you use some texture mods) and then you have that low res blood that appears when u get hit or shotgun someone to the face up close. And then there was a mod that made character models look better, like instead of having those blocky heads they were all round and that looked cool, I believe it was called better character models mod or something in that area. I think those features would make a great addition if you could incorporate them. Otherwise, this is da shiet ! :D Thanks !

Good karma+2 votes
6xSnake6x
6xSnake6x - - 9 comments @ User Error

Sry for double posting. I found that jump subroutine in the 2nd level, but the 1st question still stands.. Im pretty sure I looked well enough there. Thank you for your time.

Good karma+2 votes
6xSnake6x
6xSnake6x - - 9 comments @ User Error

Hey, this really looks promising (I mean the 1st two levels). But Ive got a question.. In the 1st level, can you actually get all the permissions so that you can download all the things from the boxes ? because I cant seem to find all of them. Oh and in the 2nd level, Theres pretty much no way to jump on those boxes without that subroutine that enhances your jump. Am I missing something :-S I really look forward to finishing this mod. So far, so good :D

Good karma+2 votes
6xSnake6x
6xSnake6x - - 9 comments @ Several Screen's of a new map "Hinterlands"

maybe someplace in space it is.. you know.. big place.. :))

Good karma+1 vote
6xSnake6x
6xSnake6x - - 9 comments @ FX: Commander (Classic HW2)

all I can say is thank you ! Ive been looking all over for something like this and this... well its beyond all expectations ! I mean its unfuckingbelievable ! your mod owns ! \m/

Good karma+1 vote
6xSnake6x
6xSnake6x - - 9 comments @ Bentusi Attack

wow this could be truly great ! from what it is now I cant really tell whats going on, but I have a question, will the two races be separate from the normal ones ?

Good karma+1 vote